So I've been tossing ideas together for a couple of sites now for a short while, but I keep coming back to my comfort, Medieval Fantasy.
The site concept would revolve around a homebrew world of my own making, with ideas and inspiration taken from Dungeons and Dragons, World of Warcraft, Elder Scrolls, Wheel of Time, The Stormlight Archive, He Who Fights With Monsters, and much more. As far as plot, I wanted to open the site ideally with a more sandbox approach, letting people create characters from all over with diverse backgrounds and skill sets before unveiling the major plot arch that will push the site timeline forward.
There would be a plethora of playable races native to the world, with the additional option to play as an "Out-worlder" if someone wants to essentially create their own race. I have created a pantheon, different religions, governments, royal families, ECT.
As far as systems go, I have settled on soft-stats. No health pools or energy pools, only 4 total stats (Body, Speed, Recovery, Spirit) where the numbers will act more as a guidelines or bumper rails rather than strict determinating features. Additionally, I wanted to apply a rolling system for character abilities to add an extra layer of play. Roleplayers would be able to custom make all of their own abilities for their characters that would allow for a wide number of unique builds and player archetypes.
While I have a lot of interest and time invested into this idea already, I fear that I will hit an inevitable wall without help.
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