150 posts
bits
she/her
of course i am for peace, of course i am for peace. one that suits me.
|
Post by shanimal on Jun 8, 2019 22:57:40 GMT
typically each time i have staffed a site it's because one of two things happened:
1. a friend used puppy dog eyes. it was super effective! 2. i wanted to rp a specific thing except specific thing does not exist so [thanos vc] i'll do it myself
|
|
bow down
993 posts
bits
she / her
i'm running these streets, see? burning like gasoline.
|
Post by pharaoh leap on Jun 9, 2019 1:07:42 GMT
I mostly make sites, rather than join sites or help others staff - for lots of reasons, but they all boil down to the fact that I'm a Horrible Person.
I've gots of site ideas that no one else will make into sites, although I think that's most peoples' reason. Who else is gonna run a Robotech RP if not me? No one. None of you know what Robotech IS. I spend a lot of time trying to think of engaging RP settings, though - twists to old formulas, or franchises that no one's made RPs out of yet. Once I fall for an idea, I usually pine after it for a while before I finally get enabled by my friends into making it.
I'm a bit of a control freak, honestly, although I think this is as much caused by running a lot of sites as it is the cause for me running my own. And it's not so much in, like, lore, or other people's stuff - it's just that... when I see broken code... I need to FIX broken code... And if I can't edit everyone's posts... I cannot fix everyone's broken code... Honestly, that's pretty much it. I'm just so used to having unlimited board access via the head admin account that NOT having it makes me antsy. When I see minor issues, like typos or ruined apps, I want to quick make the tweaks to help out - but if I brought attention to every single thing every time I noticed it to staff, I'd get annoying, so I sit and suffer in silence, sjldkfhdskjfhdksjfhds.
A sense of security in my characters. I'm super shy and awkward, and one particular instance in the past made me especially paranoid of stuff like this, but I always worry that my characters are... bad, and that staff just absolutely HATES sitting through reading their apps and are silently wishing that I just... didn't RP on their site. Being head admin means that I don't have to worry about people talking bad about my ideas behind my back - at least, not on an administrative level - and I feel more confident playing the character ideas that I want to. I'm not the most intelligent person, or the most eloquent writer, and my characters can be pretty tropey; I just don't want anyone to judge me for them. If the head admin says they're okay in their setting, anyway, who's gonna argue?
A sense of security in my presence in the community. I think I've talked about this in the roleplay confessions, but, MAN, I'm SUPER shy, and SUPER awkward, and I know conversation is a two-way street, but my dumb, self-deprecating brain likes to convince me that no one wants to talk to me (it's not even like I make good conversation, anyway), and I always end up feeling alienated on site communities because I'm too dumb to just open my dang mouth. Again - what if people are secretly wishing I'd just shut up? What if no one's replying to me because they hate me? Guess I'll die. Being site admin requires that people care about you, at least to an extent, because if they're on YOUR site, they're playing by YOUR rules. It's pretty pathetic, but the only way that I can feel like I'm part of a community and that people care that I even exist is if I'm the one spear heading that community.
|
|
|
Post by Deleted on Jun 9, 2019 18:21:37 GMT
For me, a few things have driven me to the project I'm working on now. It's been in the works a long time but it'll be worth it for me in the long run, even if only 3-5 other people join. I think that's the first reason for me. If I know I'll want to keep going with the site, even if only 1-5 others want to join, that means I'm already passionate enough. Especially since I'm usually fairly picky. The TLDR: 1. I love the idea enough that I'm content to keep it going even if not a lot of people join. 2. I love the idea enough that I'm prepared to maturely handle any drama that arrises and ensure the environment remains safe and happy, even if I'm stressed AF and would rather hide. 3. The subject is something I know I will never get bored of regardless of whether it's a fad or a popular one or not. 4. I'm so sure of an idea that I couldn't stand the idea of it being done any other way, in which case, how better to go about it than doing it myself? 
|
|
|
Post by von on Jun 13, 2019 3:39:03 GMT
I have so many ideas and no one makes them so someone take my ideas run them pls and u got urself a skin LMAO. But rltalk tho, sometimes u want different settings or the community has no sites of this particular genre or other's system is not interesting. Moreover, when u watched a show's good settings and u just want to make it into RP Lmao (sabrina *cough* marvel *cough*). I think these are my main reasons why i love site making. Opening them triggers my anxiety, tho. Like having my name up that admin lists makes me anxious over what's ppl gonna say lmao. BUT it is what it is.
|
|
|
Post by wolfe on Jul 10, 2019 4:50:48 GMT
Honestly, I made my site in order to control my own destiny so to speak.
I've been subadmin or global mod level on a lot of sites big and small, but at the end of the day I could give either great or awful advice and it didn't matter because at the end of the day it wasn't my call. Even extremely obvious problems with extremely obvious solutions could be ignored, and sites die because of it all the time. Member bases fracture entirely, and longtime members leave in droves in a very predictable way to a decision that anyone could see would not be taken well.
I've gotten to the point to where in some sites I predicted exactly what fracture would happen months out and exactly how it would happen. It's a skill I picked up from seeing all sorts of different styles and having the benefit of having some fantastic teachers/other staffers to bounce ideas/best practices off of. I realized that at a certain point if I wanted the best chance to have a long runner I was going to have to make it myself and put my money where my mouth is. I always thought I could do a better job than a lot of the admins I worked under, either in hindsight or in the moment and getting permission from 10 people in large and unwieldy staff teams is like going to the DMV and kills any motivation to help. Having to get approval from people who don't even roleplay there sucks, and so does having to wait 3-5 business days for a response from that person.
I've stayed for long periods of time on a couple of sites, and every single one of the member fractures/deaths were extremely avoidable. It usually just came down to the head admin deciding to stop giving a damn and letting everything fall to pieces rather than letting someone else take the reins, and that's not going to be me. If I ever leave RPland and my site is still alive, the reins are getting passed to someone I think can keep it going. Every situation where a similar reins passing was refused had multiple competent people willing to step up, but ego stopped it from happening every time. A lot of times in the early days sites with tens of thousands of posts would either be deleted or in perma-maintenance mode with all staff being demoted as a final sort of middle finger, too, because it was a fad back then to worry about 'copyright' and people 'stealing writing' and junk. Nobody cares about your half-angel half-demon half-baboon OC dude, we just want our stuff at a minimum.
So I made my site essentially as a last hurrah, knowing that my likely career path after college would make solo staffing impossible once I graduated (disaster relief hours get wild sometimes). So I basically get to see if I can actually do this thing. I gave myself about a year and a half to find enough people to make it self-sustaining enough to survive without me being there all the time -- and if it dies before then or I fail to create that environment then I fail. If I succeed, though, it means that I've actually learned a lot of things and best practices and I will be thrilled to finally be 'proven right' in my mindset/way of doing things.
Everyone has those people who made fun of your ideas or shot them down saying that they weren't worth anyone else's time and energy, and I basically balled all my rejected ideas from various sites together and made my own site with almost all of them. A lot of them never saw the light of day before, or were implemented suboptimally (usually by me, to be honest) in the past, but the theory is that I have learned from those mistakes and made something workable.
Time will tell if that's true or not, but yeah. After a certain point I was just like 'well, I could sit there and whine about what could have been -- or I could take a big risk and give it an honest to god attempt again.'
It will die at some point, every site does. If I only got one more run in me, though, I'm going to do everything in my power to make one heck of a high score for myself along the way though.
|
|
|
Post by rafflesia on Oct 2, 2019 6:56:03 GMT
Oftentimes when I make a site, it's not for myself but for someone else. It's kind of how I function, I don't like to do something for myself because I'm scared of the idea of rejection with it. Most often I'll try to work a friend's passion into what I'm doing that way I can help them with what they can't do or with what they're seeking, and I just do the things I can do, such as editing images and whatnot. I do think that if someone is passionate about a story then it needs to be told, and sometimes we need friends to help guide us to that, you know? So I like being that friend that gives an extra push.
|
|