-- would you want to be able to log off into the real world? why? I'd like to be able to log out. I've had my fair share of vrmmorpgs where characters were trapped in the game, but only one or two where they could clock out for the day. I liked that my characters could brood about being overworked or not getting a date...instead of the constant worry of being PK'd or kicked to death by a virtual pig.
-- for the casual area, how would you want the boards arranged? would you prefer by district or by purpose? I'm ok with abstract; all I need is an idea of what is and isn't in that section. Players could fill in the rest.
-- would you be opposed to areas being unlockable by level or by progression? I like starting from the bottom and working my way up. I would prefer to have more progression than leveling, however. As a former quest mod who has worked with word count and post based leveling, it's a lot of work. At the same time, I like the idea of making new areas accessible via site plots. So three areas with varying degrees of difficulty would be good, for example.
-- would you be opposed to limitations on moddable mon by generation, whether by trainer level or by site progression? I'm ok with that.
-- how would you want want ads to be arranged? As n character want ads, or the "we need more of THESE and less of THESE"? don't use the former, but I'd like the latter to be less...gender focused. More role oriented.
-- how would you feel about having locked threads for pokemon parties? I don't have a problem with that.
-- would you be interested in joining? how about staffing? I'm interested in joining for sure. As for staffing, I feel confident I could help out with claims and such.
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