I will do my best to explain this one, but I just dislike seeing this.
When members try to get their way by merely stating "but I am being creative," as a compelling argument because their character does not adhere to site rules, lore, etc. Being creative is a fantastic thing, but I hate seeing it used as an excuse to have something game-breaking and not feasible. My main reason for this being that by adopting this logic, the site would essentially go like this:
Oh, Bill has a million powers and no weaknesses? Guess it is allowed because he is being creative. And Mary? She can kill everybody in the entire universe by blinking, but that is allowed because creativity. Martin just power-played me, but he did it creatively, so I guess it is allowed.
Thus it bothers me since somebody can break a million rules under the guise of "I'm being creative." which is why I do not consider it an argument, but rather an excuse to attempt to keep something. I love seeing creativity, but when you join a site, respecting the site's functions and lore is important which is why people learn to adapt concepts. If you really want to play with something, write a short story, do a dream sequence or AU with a willing participant to enjoy something you wanted to try. If you really want something, give me a compelling argument or compromise for something similar, I am not heartless after all. I simply want something that adheres to the site's information and is fair across the board, thus if you can adapt your power into something that works in my books, you can have it. The point is creativity is fantastic, but when you join a role-play, you need to be reasonable as well. Sometimes ideas need to altered and morph, and if you really want something, provide a compelling argument or find a site where your idea would be allowed.
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