Recent Posts

pronounsthey/them
223written posts
inkearned bits
offlinecurrently
ink
Full Member
ink Avatar
Kuroya Avatar
ink Avatar
edit: i don't even know how to USE mizuki
from what lil i've done with mizuki, it seems like they're the six star of the "hidden slower" class with ethan and manticore. obviously there's likely some gimmick for them, but uh. yeah.
*cries* it's fine, it's fine... schwartz is basically summer ch'en right??? RIGHT??? *copes harder*
pronounsthey/them
223written posts
inkearned bits
offlinecurrently
ink
Full Member
ink Avatar
Some thoughts I have as ex-staff who ran 2 sites lasting 6+ months and 3 sites lasting ~3 months during the GS/WW era (an era not known for site longevity). These are my general observations, and sites have changed a lot since my heyday. Make adjustments according to your own personal experiences.


  1. Ideally, being an admin should feel less fun than being a member. It’s the inevitable result of needing to be the “bad guy” sometimes and making decisions for the good of the community, rather than your personal wants and needs. Set your expectations accordingly. Running a site that centers member-driven plots should feel disempowering most of the time.
  2. That being said, being staff absolutely means you have to prioritize your own plots. If you don’t think your own site is fun to RP on, then you’re much more likely to burn out and quit. Posting once a week is healthy, posting once every two weeks is a sign that you probably need more staff to delegate tasks (and maybe take a break).
  3. I’ve run faction-based sites before. To ensure fairness in how I treated members, I made sure to play an equal number of characters in each major faction. If you can’t do that, then at least make sure that there’s an equal number of staff members with a specific faction bias on your team. I've seen members being promoted to staff on the basis of "they were really active on a faction that the staff team currently lacked characters on."
  4. If you’re admin, then there is no such thing as neutrality (yeah… I know). You have to take sides OOCly before drama inevitably spirals out of control. Take it from the person who once had to pull apart 8 of my feuding friends over site mechanics. People will feel burnt no matter what you do (and if you take no action at all). It’s better to take control of a situation, rather than let a situation take control of you. Carefully observe, collect information, and decide on a best course of action. But don’t let things simmer for too long, because they will boil over.
  5. Assuming you want a decentralized site with huge sprawling member driven plots, your job shouldn’t be to figure out how to say “no” when someone comes up with an outlandish plot. Your job should be to figure out how to help other members say ‘yes.’ If someone wants to do a pirate plot, then offer to introduce them to the navy canons. If someone’s crime spirals into some bigger implication, then try to incorporate that implication into the next site plot. Sometimes, the bare minimum you can do is just giving your adminly approval and encouragement at something that a member wants to do, because that goes a long way.


pronounsthey/them
223written posts
inkearned bits
offlinecurrently
ink
Full Member
ink Avatar
if you think about it, "this is how you lose the time war" is just published rp

edit: i'm screaming because the authors' interviews literally reference 90s/00s online roleplaying

HEY WHO WANTS TO BE MY PUBLISHED CO-AUTHOR
last edit on Jun 25, 2021 16:26:24 GMT by ink
pronounsthey/them
223written posts
inkearned bits
offlinecurrently
ink
Full Member
ink Avatar
PHIMBO Avatar
should i enter this short story contest? the theme setting is my least favorite but maybe i'll make an inverse world of it—the prize is A Lot of $$$
answering in public in case the info is useful to anyone else, but i personally don't enter contests because you only get paid if you win (contest runners get tons of entries, the publicity associated with it, and they only have to pay once). if they allow previously published entries then that feels less exploitative to me, but custom entries is a big red flag to me. if you decide to enter anyway, i'd check the fine print to make sure they don't end up getting printing rights to your work even if you don't win, because that's a common sneaky thing contests like to do. 

tl;dr: probably not worth even if you like the theme, definitely not worth if you hate the theme, imo