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aliasfel
pronounsthey/them
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pardofelisearned bits
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pardofelis
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on all levels except physical, i am a housecat
sorry to write a lot here bc i know this is going to get long but i definitely agree with you on a lot of points (and with more than one person here). disclaimer: i'm not really a fan of a lot of genshin's storyline or character handling to begin with (i do not like the traveler storyline etc etc) but i feel like inazuma was where a lot of it derailed the most for me.

initially upon going through the storyline and everything i actually really enjoyed it. it was exciting to me and i felt that the characters were pretty interesting, i enjoyed yoimiya & ayaka's quests in between etc. however, inazuma was always a pain to navigate and the quests to clear the really hostile weather were frustrating to me especially when i was not well versed in building characters (i started playing last november!) and had trouble with fighting a lot of the enemies throughout. the fact there were So Many quests that basically couldn't be avoided if i wanted to actually try to enjoy exploring made me miserable and although it's easier to explore now, the terrain seems like it's still in beta as much of it is easy to glitch into and get stuck, and seemingly flat rock faces apparently aren't on a regular basis.

that said, i like the inazuma storyline. i enjoy it probably more than i did liyue's as a whole (primarily bc i didn't care for the zhongli fetch quest) but although it's in my opinion pretty compelling (especially compared to how miserable mondstadt's is, don't come for me i've done it four times at this point) it feels rushed and contradictory to a lot of characters voicelines / lore / some prior cutscenes especially in relation to sara which is such a bummer bc she's so interesting to me. the way the end of the quest was treated / treated her really feels so rushed and careless and throwaway lmao

it doesn't seem as lovingly crafted and the fact that i know so many people who don't like ei because they've only done the main storyline is a failure on mhy's part, especially when her most interesting lore and anything that presents her as an actual person with a personality and relatability or anything empathetic is locked behind a story quest that is in turn locked behind a certain rank.

also, i love puzzles but i really don't like the puzzles in inazuma?? they're so bad.

there are a lot of interesting things to the region but a lot of it is stuck in otherwise dredging world quests which you could easily miss the point to, etc, etc, etc

also, all of that in depth deep stuff aside a lot of the gimmick mechanics, colors, etc chosen for much of inazuma tends to make me sick (an issue i also had with the top of the chasm & enkanomiya)

+ the drops in inazuma are abhorrent and the enemies are such a pain to fight / so tedious and you have to fight So Many compared to anywhere else lol
last edit on Jun 30, 2022 6:32:28 GMT by pardofelis
aliasfel
pronounsthey/them
59written posts
pardofelisearned bits
offlinecurrently
pardofelis
Junior Member
pardofelis Avatar
on all levels except physical, i am a housecat
heavy science fiction set on a backdrop of space / multiple planets. focus on conflict between civilizations / planets. would incorporate multiple genres of science fiction depending on the culture of each planet (some may be more advanced / less advanced than others). humanity / earth greed as the primary villain, playable other races as well.