INTEREST CHECK: RUNELANDS

aliaszomb
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[attr="class","rune-texto"]Runelands!


[attr="class","rune-filler"]A RUNE-FACTORY INSPIRED ROLEPLAY Hey there Pixelettes! In all this summer heat, we'd gotten a little bit stir crazy and have become really attached to the idea of a Rune Factory-based roleplay. This right here, is our attempt at outreach to see if people would be excited for this concept before we get too far ahead of ourselves. It is our hope that our passion could be well-received, and maybe even hear of some great ideas from the community about the kinds of things they like to see.[break][break]
Without further ado, our pitch is pretty simple: Hidden beneath the sprawling countryside of the idyllic village of Viridia lies a realm of fortune and adventure. Based on the RUNE FACTORY series of games, we bring you Runelands! Here you’ll have an opportunity to live amongst an ever-expanding community of people from many walks of life. Whether it’s to become a musician, to find true love, to explore dungeons or anything else – you’re free to pursue your life’s desires. We aim to be a laid-back sort of place, with a lot to do in an inviting, close-knit place where people can just be themselves.
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The design motto we're working under is the theme of: "Controlled Chaos," which to us just means that the players will be much of the driving force. We're aiming to keep things universally neat and simple for moderation's sake, but as open as can be to players with as much lee-way as we can give. There will be things in place for the community as a whole to do on a regular basis, along with more individual goals set in place for one to progress along in their fantasy life.
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Of course, what would Rune Factory be without dungeons? We've got those. Customizable player houses? We have those too, along with rentable/purchasable pre-built houses that all have their own sorts of quirks. One house might have be absolutely gorgeous and with a great view, but prone to flooding. Another may be humungous and cheap, but that's only because the town believes we've got a haunting on our hands.
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Anyways, that's our little ramble about this little project of ours, please tell us what you think so far and please don't hesitate to ask us anything you might think of.
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SOME DEFINITE FEATURES ARE:
  • Proboards + Custom Skin
  • Numerous Races to pick from (Human, Elves, Half-Monsters are a few to name)
  • No character limit
  • Renting/Purchasing households with traits (plot prompts).
  • Apprenticeships to open your own businesses.
  • Dungeons to explore and pick up items from.
  • Quests and requests systems.
  • On-site cbox.






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last edit on Jul 16, 2018 12:56:05 GMT by Kay
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I affection you. :|

You know how dylas and the others were guardians in RF4? Would something like that be possible to play? If so, I am so on board. -Vibrates- I have a friend who plays a vulgar/prejudiced-against-non-humans barbarian/monster hunter/etc., so might drag him a long as well, if that type of character is permissible.
aliaszomb
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@iota and I guess too, we've got half-monsters listed under the races, which will for the most part is where you two may want to be. Races ideally will be cosmetic with a few nuances here and there, but to cut to the chase - We're working on a way for transformations for that race, which will probably scratch the guardian itch as well as letting people be cute little monster critters.

Does that sound cool? If not, let us know somehow. We're really pumped to get this thing going.
aliaszomb
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A little late but we seriously appreciate the interest you've all shown. We've gone ahead and finished all the necessary information for the site (rules, housing, dungeons, deities and all that jazz). All that's left is a skin, templates and some bits of fluff to the setting. We'll try to keep you updating as we progress further o7
aliaszomb
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Sorry to pester you, , but is this project still happening? :3



Hi, hi. Yes, it is. We just had to open Renascence and get that settled down before working further on Runelands. What I can say is that we've begun creating the boards and added a few more touches (like trying to implement a time script that goes "Spring 1, Spring 5) and lets us celebrate character birthdays. It'll probably a month more before I can finish a skin for it.