Recent Posts

pronounsthey/them
223written posts
inkearned bits
offlinecurrently
ink
Full Member
ink Avatar
DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE DRAGON AGE
pronounsthey/them
223written posts
inkearned bits
offlinecurrently
ink
Full Member
ink Avatar
characters who believe in something immoral or incorrect are just way more interesting to me than characters who are either totally nihilistic or solely concerned about survival. anyway thatโ€™s why iโ€™ll probably continue to write bleeding hearts, religious zealots, and prejudiced ocs who are on the โ€œgood and necessaryโ€ faction

edit: oh my god this is why i like sunday honkai star rail
last edit on Jun 2, 2024 22:58:32 GMT by ink
pronounsthey/them
223written posts
inkearned bits
offlinecurrently
ink
Full Member
ink Avatar
trying to buy an apartment and by god this is the most stressful thing iโ€™ve ever done in adulthood. iโ€™ve just been eating constant takeout to save my energy filling out 4782748283 forms and calling 3-4 human adults every day about contracts, fees, and interest rates. send helpโ€ฆโ€ฆโ€ฆ
pronounsthey/them
223written posts
inkearned bits
offlinecurrently
ink
Full Member
ink Avatar
traveller Avatar
ink Avatar
hi! i'm one of those people you're talking about! i write and edit fiction as my full time career. i only care about the quality of my editing/writing because i'm paid a nice salary to care. when i come home to rp i turn my brain off and goof off. just because i canbe working on self-improvement and have the skills/resources to do so doesn't mean that i will. unless my rp partners want to venmo me $20 per post? then maaaaaybe haha
The point was that writing may be subjective, but there's people employed whose approach to editing is based on more than "this is just my opinion." So I think dismissing talking about writing based on "it's all subjective" is a bit short-sighted.

Maybe I'm just entirely wrong for questioning the status quo. I accept I'm probably the weird one here.



hate to say this, but i've worked with multiple editors for publications with millions of readers and every single one of them had their unique editing style, and their notes were oftentimes contradictory. they were all highly respected in their field. so really it shouldn't be surprising if rp is also highly subjective. that's what i love about it, and what keeps me coming back for more posts!
pronounsthey/them
223written posts
inkearned bits
offlinecurrently
ink
Full Member
ink Avatar
traveller Avatar

I understand you feel writing is subjective and it'd be way too difficult to provide feedback, but there is a profession that deals with it entirely, and I wouldn't feel comfortable putting editors down as a bunch of people who do nothing but have opinions about writing.


hi! i'm one of those people you're talking about! i write and edit fiction as my full time career. i only care about the quality of my editing/writing because i'm paid a nice salary to care. when i come home to rp i turn my brain off and goof off. just because i canbe working on self-improvement and have the skills/resources to do so doesn't mean that i will. unless my rp partners want to venmo me $20 per post? then maaaaaybe haha
pronounsthey/them
223written posts
inkearned bits
offlinecurrently
ink
Full Member
ink Avatar
lovelorn Avatar
traveller Avatar

I do not want to put you on the spot or anything, and I'm glad you came out to answer my question on why we afford so little attention for the writing itself! But I'm curious: what experiences have you had that make it difficult (I assume that's what you meant) to give feedback on writing itself?

There's writing clubs, editors, agents, and other professions/communities where it's rather normal and expected to give advice on writing, so I'd love to get some insight why it's kind of...taboo? in the roleplaying world. One of my fondest recent roleplaying experiences was on Patisserie, where one of my roleplay partners took the time to message me with some feedback on my writing, and I kinda feel we should normalise letting others know what we like about their writing. And we should normalise asking others how we can make our writing more interesting.

Or even just have threads dedicated to generic writing advice, like when to use long sentences, what's the function of the first line, how to use beats, or whyever should we tell rather than show.
what i mean about it being difficult to give feedback on writing itself is that writing itself at a certain point becomes subjective/based on style; a lot of writing advice is subjective and can't be applied universally. there's the obvious stuff like "have good grammar" or "spell things correctly", of course, but then what about people who break these rules to create runons or fragments to convey certain states of minds (like disorientation, a sense of pressure/speed, etc.)? some people will tell you to be more descriptive in your writing and add more detail (no longer the yellow dress but the voluptuous yellow dress, bulging with the sheer volume of ruffles and lace painstakingly added to it for example) hemingway, on the other hand, is famous for being succinct. one of the most infamous pieces of writing advice i think most people here have heard is to not use the word "said" and instead use, like, "shouted", "exclaimed", "vocalized", whatever: but what if said works better for the sentence/the characterization/etc.?

you bring up "generic writing advice" like when to use long sentences: but just like one person can have an opinion of when to use long sentences, what about writers whose styles don't use long sentences at all? is their writing bad? not necessarily. writing is an art: therefore subjective. there's no rubric that we can meticulously check off that'll fit everyone's style and preference. we can even narrow this down into more specific critique: "show versus tell"/"tell versus show", in your example. when it comes to rp, some people prioritize efficiently communicating things to their partners over showing it, for example; it may be better writing for someone to describe 600 words of their character attacking an enemy in an site-wide event thread with their inner thoughts and turmoil, for example, but it would be easier for their partners if they simply outlined their character attacking in consideration of other rpers in the thread having to read each other's posts, potentially on a event time limit of a day or two. is either more objectively valuable in roleplay?

obviously part of improving as a writer is knowing when to take advice and when to disregard it while developing your own personal style but that's basically what i mean when i say it can be hard to give advice to people because writing can be subjective.

more than that: i think that it's important to note that rp is not necessarily a writing club or a profession. obviously a lot of people take rp seriously and that's not a bad thing, but there are people who think of rp as just a hobby and way to wind down; it's not something that they're trying to become the "best at". it's like gaming: some people want to improve and focus on it, but that doesn't mean you need to walk up to every single person playing a game and tell them, "hey, you should actually be doing it this way instead, here are some tips to improve". it's one thing to tell people what we like about their writing (especially since i wouldn't consider compliments necessarily "advice" strictly speaking) and another one to tell them what we think is bad and what we think they should improve on. this is especially true when you start out: unsolicited criticism can be a reason why a lot of beginners drop their hobbies. but if you want criticism, you can just ask: here, elsewhere, otherwise: i've never seen that being a "taboo" LOL and i've been rping actively in different forms (1on1, forum, discord, skype, jcink, invisionfree, icyboards, proboards, ttrpgs, mmorpgs, etc.) for a decently long time, i feel like; 11+ years.

i agree w/the fact that we should normalize asking other people for advice about how we can make our writing more interesting; like i said in my reply, i try to reach out to writers i admire regularly myself !! however, i don't think people should feel obligated or feel like they're expected to give advice when rping, especially if it's not even mentioned in the site premise or anything. sometimes i want to drop off a post and write about my oc making mad money or regretting their life decisions; i don't want to feel like i'm sitting at my english literature class diligently reviewing my peer's essay. generally speaking i think it's bad to say that anyone "should" partake in their hobby a certain way.

tl;dr writing subjective so no advice is 1sizefitsall, not everyone wants advice or to become the next top rper (tho i personally would like to improve LOL), and i don't think anyone should feel like they have to get or give criticism if they don't want to.

edit: that being said i wouldn't necessarily agree that the rp community "affords so little attention" for the writing itself; i mean, the hobby itself entirely revolves around writing. there's no forum rping without posting/writing; i can agree that maybe there aren't a lot of communities that are explicitly focused on improving as writers when it comes to rp sites versus like, collaboratively telling a story ("character-driven storytelling" being a keyword i've seen in nearly all of the sites' synopses or rules that i've seen recently as a serial site lurker), but that doesn't mean that people aren't focused on writing or actively trying to improve as a writer iykwim.

good writing is when i like reading it and bad writing is when i don't like reading it
last edit on Apr 5, 2024 22:14:03 GMT by ink
pronounsthey/them
223written posts
inkearned bits
offlinecurrently
ink
Full Member
ink Avatar
not from my LAST post but i was rereading a post i wrote this month thinking "damn this was a banger"


They made the familiar trek to Lowtownโ€”dank, overpopulated Lowtown with its pungent waste and unruly residents shrieking in the yawning void of night. How he missed it. How he will always miss it. Linus guided them to the foundry district, where the smells became rust and seawater. Salt was life, salt was fortune, salt was death. Follow the salt, and he would have his answers.
pronounsthey/them
223written posts
inkearned bits
offlinecurrently
ink
Full Member
ink Avatar
yes because I like responsibility and i don't need a canon to get things off the ground but a position def helps speedrun my plots quickly.

on the other hand if a site is chaotic and has bad ooc vibes then playing a canon is x5 worse than just playing a regular character. so it kind of depends. now i'm in the mindset of "i would never play a canon unless i knew the staff team has good conflict management skills." just because i'm reasonable doesn't mean that other canon rpers will be.