I'd say there are two mains things I want my players to do:
1. Grow
The series we're based around focuses mainly on superpowered highschoolers growing both in power and as people. The largest group of users on the site will be students, so I want them to be able to grow both in the normal character development way, as well as in a measurable way (stats). The same extends to the other user groups in typically smaller ways: Heroes, Villains, and Vigilantes. (Many of whom will be those same Students later down the line.)
2. Have Personal Battles
The best part of the series in my eyes are the highly personal battles between the students, heroes, and villains. Many are more emotional than they are traditionally "huge" , though most still are very action-packed. I want to replicate that too, whether it be battles with arch-nemeses or fellow students gone rogue.
I think a large part of what I want are build-ups to climatic battles - two former friends split apart by philosophy, two students pushing one another further than either thought possible, the strongest hero in the world fighting the strongest villain in the world. In a nutshell, big payoffs. Hopefully, with some level of consequence with it too.
I think those are the kind of climaxes that I and the other players look forward to - battles that in some ways mirror the highly emotional ones of the show and manga. Along with that, I think many of them will want to form deep connections to other characters along the way - mentors, friends, lovers, rivals, and archenemies.
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