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pronounsshe/her
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margarita
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General thought: it should be normalized for roleplayers to change their minds.

Whether it's closing a thread early, leaving a ship that isn't as fulfilling as you thought it'd be, or stepping out of a plot that didn't give you personal joy, or archiving a character that isn't vibing: it's okay to do these things! It doesn't make you a bad person. It means you tried something and it didn't go how you thought it would, or you agreed to something you later realized you didn't want to do. This is all very normal.

There is so much shame/fear sometimes about 'flakiness,' or being seen as inconsistent, or hurting people's feelings, when often the best thing to do for all involved is just say, as politely as you can, "I know this is what we were doing, and I'm sorry if this is disappointing, but I'd like to do something else now." You don't even have to give details! This statement is more than enough to bow out of something!

So many people either 'ghost' someone or pretend they like writing something they don't so they don't have to have that conversation, and it baffles me.

There is no nobility in writing a thread/ship/plot/character that makes you miserable. You don't owe anyone that, not in a pretendy funtimes hobby.

Thank you for coming to my TEDtalk.


This reminded me of once upon a roleplay when someone was upset/bitter/miffed/insert better word here that they "didn't get the ship" based solely on the fact that their character had feelings for another character first. And by first, in this case it was by happenstance that these two characters threaded with each other before threading with any other characters. There's often this idea that if your characters "click" in some way or have literally any "feeling" that they are now bound together and you're not allowed to explore literally anything else. And while there's nothing wrong with things working out immediately, there's also nothing wrong with testing the waters and seeing what else is out there and finding what's right to write for you.

It's the same with plotting or wanteds tbh. Don't be compelled to take the first offer just because it's first if the idea/plot/character isn't what you want!

It's like trying on pants. Or dating. Don't feel like you have to stick with what you picked up first just because you happened to pick it up first or because the pants slid into your dms before anyone else. If it doesn't fit, it doesn't fit! Find the pants that fit you.
pronounsshe/her
73written posts
margaritaearned bits
offlinecurrently
margarita
Junior Member
margarita Avatar
google keep! it autosaves (necessary back when i had a shitty comp), and since i'm signed into google on most of my devices, i can start a post on my phone and pick it back up on my desktop. i usually pop it into a separate window and make it small and put it up beside whatever post i'm doing so i can see what i'm writing and what i'm replying to at the same time.