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We're motivated by the stars that we're made of
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my cats caught not one but two mice inside the house wtf
good cats at least!
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need a site that's focused on writing, on improving
I've always thought it kind of weird that we have a lot of resources for finding PFPs, code snippets, layout help, et cetera et cetera, but virtually no resources whatsoever to help people on the road to writing. We also discuss layouts and skins and get feedback on all sorts of things...but not the writing itself.

Why is that


As for "focused on writing", there's Tumblr blogs (I know) that encourage developing the craft, but also subreddits. You could take a gander at those, perhaps?
last edit on Apr 5, 2024 10:35:33 GMT by traveller
"Someone's got to die today and you have got the final say. You? Or your crew?"
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you carry the aura of the stars
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need a site that's focused on writing, on improving
I've always thought it kind of weird that we have a lot of resources for finding PFPs, code snippets, layout help, et cetera et cetera, but virtually no resources whatsoever to help people on the road to writing. We also discuss layouts and skins and get feedback on all sorts of things...but not the writing itself.

Why is that


As for "focused on writing", there's Tumblr blogs (I know) that encourage developing the craft, but also subreddits. You could take a gander at those, perhaps?
tips for "good writing" is a lot more subjective than providing accessibility features in your skin for ex. imo. i see a lot of advice/discussion around subjects of writing (like opener ideas, ways to develop your character, etc.) but it's harder to give advice on the actual writing itself in my experience: and a lot of the time i feel like people don't want, like, the entire community to pile on them and give them feedback publicly on their writing vs. just asking their friends/rp partners in the dms.

personally i try to improve my writing via reading a lot and from varied sources, which i know is not like, the most helpful or revolutionary advice, but when it comes to rp specifically i also read a lot of the writing of rpers who i admire or the writing of rpers my friends admire (like even if i'm not on the site, if a friend says they're really liking a thread i go over and sneak a peek at it). and then try to break it down. although it's also kind of hard because i can be kind of shy one-on-one i also try to reach out to rpers i admire and ask them about their process/their writing/etc. directly even through (possibly kind of freaky?) cold dms LOL, especially if there's things about their style i want to emulate (syntax, flow, etc.). i think communication is key overall though and generally esp nowadays i try to communicate with my rp partners on any site about what they like and what's working for them/get critique when i want it if i can, plus just asking my rp friends (even if i don't rp with them) about their opinions a lot too.
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I do not want to put you on the spot or anything, and I'm glad you came out to answer my question on why we afford so little attention for the writing itself! But I'm curious: what experiences have you had that make it difficult (I assume that's what you meant) to give feedback on writing itself?

There's writing clubs, editors, agents, and other professions/communities where it's rather normal and expected to give advice on writing, so I'd love to get some insight why it's kind of...taboo? in the roleplaying world. One of my fondest recent roleplaying experiences was on Patisserie, where one of my roleplay partners took the time to message me with some feedback on my writing, and I kinda feel we should normalise letting others know what we like about their writing. And we should normalise asking others how we can make our writing more interesting.

Or even just have threads dedicated to generic writing advice, like when to use long sentences, what's the function of the first line, how to use beats, or whyever should we tell rather than show.
"Someone's got to die today and you have got the final say. You? Or your crew?"
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i know you see yourself as a fighter. well, i see myself as one, too.


not to be all roz from monster's inc. but i am literally always watching

you can't be all that sneaky around a person who knows exactly what you're like

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I do not want to put you on the spot or anything, and I'm glad you came out to answer my question on why we afford so little attention for the writing itself! But I'm curious: what experiences have you had that make it difficult (I assume that's what you meant) to give feedback on writing itself?

There's writing clubs, editors, agents, and other professions/communities where it's rather normal and expected to give advice on writing, so I'd love to get some insight why it's kind of...taboo? in the roleplaying world. One of my fondest recent roleplaying experiences was on Patisserie, where one of my roleplay partners took the time to message me with some feedback on my writing, and I kinda feel we should normalise letting others know what we like about their writing. And we should normalise asking others how we can make our writing more interesting.

Or even just have threads dedicated to generic writing advice, like when to use long sentences, what's the function of the first line, how to use beats, or whyever should we tell rather than show.
what i mean about it being difficult to give feedback on writing itself is that writing itself at a certain point becomes subjective/based on style; a lot of writing advice is subjective and can't be applied universally. there's the obvious stuff like "have good grammar" or "spell things correctly", of course, but then what about people who break these rules to create runons or fragments to convey certain states of minds (like disorientation, a sense of pressure/speed, etc.)? some people will tell you to be more descriptive in your writing and add more detail (no longer the yellow dress but the voluptuous yellow dress, bulging with the sheer volume of ruffles and lace painstakingly added to it for example) hemingway, on the other hand, is famous for being succinct. one of the most infamous pieces of writing advice i think most people here have heard is to not use the word "said" and instead use, like, "shouted", "exclaimed", "vocalized", whatever: but what if said works better for the sentence/the characterization/etc.?

you bring up "generic writing advice" like when to use long sentences: but just like one person can have an opinion of when to use long sentences, what about writers whose styles don't use long sentences at all? is their writing bad? not necessarily. writing is an art: therefore subjective. there's no rubric that we can meticulously check off that'll fit everyone's style and preference. we can even narrow this down into more specific critique: "show versus tell"/"tell versus show", in your example. when it comes to rp, some people prioritize efficiently communicating things to their partners over showing it, for example; it may be better writing for someone to describe 600 words of their character attacking an enemy in an site-wide event thread with their inner thoughts and turmoil, for example, but it would be easier for their partners if they simply outlined their character attacking in consideration of other rpers in the thread having to read each other's posts, potentially on a event time limit of a day or two. is either more objectively valuable in roleplay?

obviously part of improving as a writer is knowing when to take advice and when to disregard it while developing your own personal style but that's basically what i mean when i say it can be hard to give advice to people because writing can be subjective.

more than that: i think that it's important to note that rp is not necessarily a writing club or a profession. obviously a lot of people take rp seriously and that's not a bad thing, but there are people who think of rp as just a hobby and way to wind down; it's not something that they're trying to become the "best at". it's like gaming: some people want to improve and focus on it, but that doesn't mean you need to walk up to every single person playing a game and tell them, "hey, you should actually be doing it this way instead, here are some tips to improve". it's one thing to tell people what we like about their writing (especially since i wouldn't consider compliments necessarily "advice" strictly speaking) and another one to tell them what we think is bad and what we think they should improve on. this is especially true when you start out: unsolicited criticism can be a reason why a lot of beginners drop their hobbies. but if you want criticism, you can just ask: here, elsewhere, otherwise: i've never seen that being a "taboo" LOL and i've been rping actively in different forms (1on1, forum, discord, skype, jcink, invisionfree, icyboards, proboards, ttrpgs, mmorpgs, etc.) for a decently long time, i feel like; 11+ years.

i agree w/the fact that we should normalize asking other people for advice about how we can make our writing more interesting; like i said in my reply, i try to reach out to writers i admire regularly myself !! however, i don't think people should feel obligated or feel like they're expected to give advice when rping, especially if it's not even mentioned in the site premise or anything. sometimes i want to drop off a post and write about my oc making mad money or regretting their life decisions; i don't want to feel like i'm sitting at my english literature class diligently reviewing my peer's essay. generally speaking i think it's bad to say that anyone "should" partake in their hobby a certain way.

tl;dr writing subjective so no advice is 1sizefitsall, not everyone wants advice or to become the next top rper (tho i personally would like to improve LOL), and i don't think anyone should feel like they have to get or give criticism if they don't want to.

edit: that being said i wouldn't necessarily agree that the rp community "affords so little attention" for the writing itself; i mean, the hobby itself entirely revolves around writing. there's no forum rping without posting/writing; i can agree that maybe there aren't a lot of communities that are explicitly focused on improving as writers when it comes to rp sites versus like, collaboratively telling a story ("character-driven storytelling" being a keyword i've seen in nearly all of the sites' synopses or rules that i've seen recently as a serial site lurker), but that doesn't mean that people aren't focused on writing or actively trying to improve as a writer iykwim.
last edit on Apr 5, 2024 22:13:32 GMT by lovelorn
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I do not want to put you on the spot or anything, and I'm glad you came out to answer my question on why we afford so little attention for the writing itself! But I'm curious: what experiences have you had that make it difficult (I assume that's what you meant) to give feedback on writing itself?

There's writing clubs, editors, agents, and other professions/communities where it's rather normal and expected to give advice on writing, so I'd love to get some insight why it's kind of...taboo? in the roleplaying world. One of my fondest recent roleplaying experiences was on Patisserie, where one of my roleplay partners took the time to message me with some feedback on my writing, and I kinda feel we should normalise letting others know what we like about their writing. And we should normalise asking others how we can make our writing more interesting.

Or even just have threads dedicated to generic writing advice, like when to use long sentences, what's the function of the first line, how to use beats, or whyever should we tell rather than show.
what i mean about it being difficult to give feedback on writing itself is that writing itself at a certain point becomes subjective/based on style; a lot of writing advice is subjective and can't be applied universally. there's the obvious stuff like "have good grammar" or "spell things correctly", of course, but then what about people who break these rules to create runons or fragments to convey certain states of minds (like disorientation, a sense of pressure/speed, etc.)? some people will tell you to be more descriptive in your writing and add more detail (no longer the yellow dress but the voluptuous yellow dress, bulging with the sheer volume of ruffles and lace painstakingly added to it for example) hemingway, on the other hand, is famous for being succinct. one of the most infamous pieces of writing advice i think most people here have heard is to not use the word "said" and instead use, like, "shouted", "exclaimed", "vocalized", whatever: but what if said works better for the sentence/the characterization/etc.?

you bring up "generic writing advice" like when to use long sentences: but just like one person can have an opinion of when to use long sentences, what about writers whose styles don't use long sentences at all? is their writing bad? not necessarily. writing is an art: therefore subjective. there's no rubric that we can meticulously check off that'll fit everyone's style and preference. we can even narrow this down into more specific critique: "show versus tell"/"tell versus show", in your example. when it comes to rp, some people prioritize efficiently communicating things to their partners over showing it, for example; it may be better writing for someone to describe 600 words of their character attacking an enemy in an site-wide event thread with their inner thoughts and turmoil, for example, but it would be easier for their partners if they simply outlined their character attacking in consideration of other rpers in the thread having to read each other's posts, potentially on a event time limit of a day or two. is either more objectively valuable in roleplay?

obviously part of improving as a writer is knowing when to take advice and when to disregard it while developing your own personal style but that's basically what i mean when i say it can be hard to give advice to people because writing can be subjective.

more than that: i think that it's important to note that rp is not necessarily a writing club or a profession. obviously a lot of people take rp seriously and that's not a bad thing, but there are people who think of rp as just a hobby and way to wind down; it's not something that they're trying to become the "best at". it's like gaming: some people want to improve and focus on it, but that doesn't mean you need to walk up to every single person playing a game and tell them, "hey, you should actually be doing it this way instead, here are some tips to improve". it's one thing to tell people what we like about their writing (especially since i wouldn't consider compliments necessarily "advice" strictly speaking) and another one to tell them what we think is bad and what we think they should improve on. this is especially true when you start out: unsolicited criticism can be a reason why a lot of beginners drop their hobbies. but if you want criticism, you can just ask: here, elsewhere, otherwise: i've never seen that being a "taboo" LOL and i've been rping actively in different forms (1on1, forum, discord, skype, jcink, invisionfree, icyboards, proboards, ttrpgs, mmorpgs, etc.) for a decently long time, i feel like; 11+ years.

i agree w/the fact that we should normalize asking other people for advice about how we can make our writing more interesting; like i said in my reply, i try to reach out to writers i admire regularly myself !! however, i don't think people should feel obligated or feel like they're expected to give advice when rping, especially if it's not even mentioned in the site premise or anything. sometimes i want to drop off a post and write about my oc making mad money or regretting their life decisions; i don't want to feel like i'm sitting at my english literature class diligently reviewing my peer's essay. generally speaking i think it's bad to say that anyone "should" partake in their hobby a certain way.

tl;dr writing subjective so no advice is 1sizefitsall, not everyone wants advice or to become the next top rper (tho i personally would like to improve LOL), and i don't think anyone should feel like they have to get or give criticism if they don't want to.

edit: that being said i wouldn't necessarily agree that the rp community "affords so little attention" for the writing itself; i mean, the hobby itself entirely revolves around writing. there's no forum rping without posting/writing; i can agree that maybe there aren't a lot of communities that are explicitly focused on improving as writers when it comes to rp sites versus like, collaboratively telling a story ("character-driven storytelling" being a keyword i've seen in nearly all of the sites' synopses or rules that i've seen recently as a serial site lurker), but that doesn't mean that people aren't focused on writing or actively trying to improve as a writer iykwim.

good writing is when i like reading it and bad writing is when i don't like reading it
last edit on Apr 5, 2024 22:14:03 GMT by ink
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one of the most infamous pieces of writing advice i think most people here have heard is to not use the word "said" and instead use, like, "shouted", "exclaimed", "vocalized", whatever: but what if said works better for the sentence/the characterization/etc.?
It's actually funny that you should raise that one, because it's generally agreed upon in the writing community to not be very good advice. I hesitate to call it terrible, but the modern advice in general is to use "said" and avoid too many alternates, as they call attention to the word itself over the dialogue, and frequently add nothing that you cannot achieve through story beats or dialogue style.
you bring up "generic writing advice" like when to use long sentences: but just like one person can have an opinion of when to use long sentences, what about writers whose styles don't use long sentences at all? is their writing bad?
This is, I think, where I want to tread a bit more delicately. Let's be upfront that I never insinuated that using longer or shorter sentences said anything about the quality of writing: introducing that argument feels like a strawman. Advising on the purpose and effect a long sentence has on a reader does not necessarily mean using them or not means it is emblematic of bad writing. In fact, most writers will use both long and short sentences, because they achieve different effects. Like, grab a book, any book, so long as it has an action scene. Compare the action scene to another one, and then particularly the length of sentences for action segments.

You'll note they almost always use shorter sentences than otherwise.

Do you not suppose there's a reason for that?



For the rest of your post, it kind of feels like you're not really directing it at me. My argument has never been to shove writing feedback down everyone's throats, so I don't get why you're so up in arms over that. I understand you feel writing is subjective and it'd be way too difficult to provide feedback, but there is a profession that deals with it entirely, and I wouldn't feel comfortable putting editors down as a bunch of people who do nothing but have opinions about writing.
"Someone's got to die today and you have got the final say. You? Or your crew?"
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then what about people who break these rules to create runons or fragments to convey certain states of minds (like disorientation, a sense of pressure/speed, etc.)?


I overlooked this among all the rest, but I do want to point out that this is actually exactly what I mean with "things you can advice people on." You can use a run-on sentence or fragmented sentences to convey certain states of mind.

This is a writing technique. We can teach each other these techniques.
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I understand you feel writing is subjective and it'd be way too difficult to provide feedback, but there is a profession that deals with it entirely, and I wouldn't feel comfortable putting editors down as a bunch of people who do nothing but have opinions about writing.


hi! i'm one of those people you're talking about! i write and edit fiction as my full time career. i only care about the quality of my editing/writing because i'm paid a nice salary to care. when i come home to rp i turn my brain off and goof off. just because i canbe working on self-improvement and have the skills/resources to do so doesn't mean that i will. unless my rp partners want to venmo me $20 per post? then maaaaaybe haha
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I understand you feel writing is subjective and it'd be way too difficult to provide feedback, but there is a profession that deals with it entirely, and I wouldn't feel comfortable putting editors down as a bunch of people who do nothing but have opinions about writing.
hi! i'm one of those people you're talking about! i write and edit fiction as my full time career. i only care about the quality of my editing/writing because i'm paid a nice salary to care. when i come home to rp i turn my brain off and goof off. just because i canbe working on self-improvement and have the skills/resources to do so doesn't mean that i will. unless my rp partners want to venmo me $20 per post? then maaaaaybe haha
The point was that writing may be subjective, but there's people employed whose approach to editing is based on more than "this is just my opinion." So I think dismissing talking about writing based on "it's all subjective" is a bit short-sighted.

Maybe I'm just entirely wrong for questioning the status quo. I accept I'm probably the weird one here.

"Someone's got to die today and you have got the final say. You? Or your crew?"
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hi! i'm one of those people you're talking about! i write and edit fiction as my full time career. i only care about the quality of my editing/writing because i'm paid a nice salary to care. when i come home to rp i turn my brain off and goof off. just because i canbe working on self-improvement and have the skills/resources to do so doesn't mean that i will. unless my rp partners want to venmo me $20 per post? then maaaaaybe haha
The point was that writing may be subjective, but there's people employed whose approach to editing is based on more than "this is just my opinion." So I think dismissing talking about writing based on "it's all subjective" is a bit short-sighted.

Maybe I'm just entirely wrong for questioning the status quo. I accept I'm probably the weird one here.



hate to say this, but i've worked with multiple editors for publications with millions of readers and every single one of them had their unique editing style, and their notes were oftentimes contradictory. they were all highly respected in their field. so really it shouldn't be surprising if rp is also highly subjective. that's what i love about it, and what keeps me coming back for more posts!
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