aliasfreiheit, microwaved burrito
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i've been having some pretty dark thoughts.
FINAL FANTASY X I've already gone on long-winded rants about this game, so I'll spare you all the trouble here, but it was the first video game I ever saw, much less got to play myself, and really, there's no better place to start?
STAR OCEAN 3 I haven't played the original or Second Story (I really should), but even if FFX was my first video game, I don't think any game holds quite as much raw nostalgia for me as this one. I hear the menu noises? I cry, okay, it's that easy. I looooooove the aesthetic, the soundtrack is probably my favorite out of any game, IT'S IN HECKIN' SPACE, BOIS. Combat's a lot less fun than I remembered, but in a perfect world, I could just mash together the combat system from 4 and everything else from 3 and be good to go. Give me a remake of this, Square, BLEASE.
PROJECT DIVA FUTURE TONE With X and F2nd coming in at close... well, seconds. What can I say? Rhythm games are fun when you can perfect long sixteenth note strings in max difficulty, highest setting songs. Plus, MIKU. Future Tone's easily the most difficult, and also has the widest variety of songs. If it only had Babylon, I'd really have no reason to play any other Project Diva game. <:I
TOUHOU 8: IMPERISHABLE NIGHT I really like ALL of the Windows Touhou games, but Imperishable Night's easily my favorite. I like the two character system a lot, since choosing who to go in with suddenly becomes a lot more than "alright, choose the gorl with the best homing attack, unless it's SA, and then you need Marisa for MAX BOMBS", the music is second only to Perfect Cherry Blossom, and FUJIWARA NO HECKIN' MOKOU IS THE EXTRA BOSS.
FIRE EMBLEM: AWAKENING Yeah, yeah, I'm one of those Fire Emblem fans. Frankly, though, I'm not SUPER great at video games, so most of the earlier installments are just... well... too difficult for me, without the casual setting, and out of the other, like, five or six FE games I've played, none of them have a cast of characters I like quite as much as Awakening's. Talk as much about map design and story as you like, but these take a back seat to me to investment in my characters, and Awakening easily takes the cake. I can level grind in this game just for hours like it's nothing. No other game in the series - even if I do enjoy most of them a lot! - can say that for me.
LEGEND OF ZELDA: TWILIGHT PRINCESS Improve gameplay after? Open world? (Actually, ew, gross, no thanks, open world.) Who cares? In this game, you can pick up CATS. Okay, but for real, a lot of my love for this game is just in its visual design and the feel of the world. Now, don't get me wrong, I like the visuals and worlds of, like, Skyward Sword and Breath of the Wild that came after just fine, but when I think Zelda, I think TP. Everything feels so... gritty, and realistic. The dungeons feel more dangerous, the towns feel more alive, the fields feel like actual fields instead of just brightly colored/empty playgrounds. The Twilight Realm is cool as CRUD, Zelda's design in this is the best one fight me, and it's just good. I'd kill for the Game Cube version of this game just so I didn't have to use the Wiimote... although frankly, right now, I'd kill for ANY copy of this game just so I could play it again, sdkljfhdsfjsdh.
PERSONA 5 Okay, so Persona 3 is absolutely going to usurp this, I can feel it in my bones, but the only point possibly AGAINST Persona 5 is just that the story took a big nose dive at the end for me, I dunno. Game play? Super fun. Character designs? Great. Visual representation? It took me literally a month before I stopped internally crying over every single menu in the game. I couldn't play it because I was too busy going through my start menu all the time. OTL The SMT franchise as a whole is one that I've enjoyed a lot, though, and the only reason I mention P5 above all is because it's the only one I've managed to finish. Strange Journey and Devil Survivor 2 are high up on my gallery of DS games I adore not you, SMT4: Apocolypse, you can go home and stay there, but I feel like I gotta play through the rest before I can make a sound judgement on where they, like... sit overall.
7TH DRAGON Just, like, any of them, okay. When you TRIPLE plot twist me - me, the one who sees through 99% of plot twists ever - in the span of TEN WHOLE MINUTES, holy HECK. I love how light hearted these games make themselves appear from visual presentation, and then just, like... how aggressive they actually get. It's one thing to be told "Hey, we're fighting dragons that eat people!" and then actively watching civilians beg for their lives in the city while you're absolutely powerless (FOR NOW!!!!) to do anything to help them, and then even when you DO get buff, watching all of the friends you made along the way slowly and painful die off one by one because that's just how things do in 7th Dragon. Plus, Shirow Miwa does the art for 2020/2020-II/III, so, like... what's... not to love...
TOMODACHI LIFE When you're poor and can't afford the Sims and its seventeen trillion expansion packs? Just get Tomodachi life. Half the customization, half the graphics, half the actual player choice, seventeen times the ridiculousness. My boyfriend has a Mii on my island who would not, under any circumstances, involve himself with me, so now I'm just dating Doctor X from Mindcrime, instead. Best game, 10/10.
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