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Sharp
Part of the Furniture
I like big fonts and I cannot lie
I actually thought about doing this before, but I'm always scared someone would cheat the system. I just don't like all the heavy systems and mechanics that come with it. Like, I'm wanting to write in the world and develop my character(s) and their friendship with pokemon, not have to worry about experience/levels/math. That's just me though! I've been on a couple rp sites where it's slice of life, light systems, and it was great, but like you said, at one point or another, the admins/mods just get burnt out from events/pokemon spawns/stores, etc. "a system could be made, but it should be a super light system. like "just pay for a new mon of your choice" and "pay a small site currency to evolve your mons" light."I've done this before and it is chef's kiss because people are still earning their pokemon and evolutions and stuff, but like, there's less staff interaction, so it's more fun for everyone. I've had a lot of the same thoughts that you're putting down here, and have always felt like "Pokemon rping" needs a different approach overall then just like... a direct reflection of the games, if that makes sense. tbh the harder your system, the more people are going to try to break it to get what they want. Give them no rules to break, and you'll find there's no way to power game. which, everything u say u want, i feel, works extremely well with the Light System of just buying mons and evolutions. people who want to RP battles will still find ways to RP them, and people who just wanna do slice of life stuff can "progress" their character at their preferred pace. i've considered making a Pokemon site with the light system and VGC rules (allowing legendaries but only 2 "restricted" ones and you have to buy those thru activity), just because i'm insane and wanna see a site where you could feasibly play with any pokemon design, but i don't have time. it comes from a deep desire to pet landorus-therian for all that he's done for me. the sites i would run if i had infinite time... also i was gonna do a point-buy for character creation where different pokemon have different "tiers" of starting value based on game rarity/base stats/competitive viability. to kinda encourage some diversity in character creation, idk. a mon like incineroar would cost way more than a chikorita, for instance.
To play the devil's advocate a bit, allowing people to power game and break things a bit isn't necessarily as bad as it seems on a surface level. Even in light systems, you are going to have folks who lack grace when it comes to fair play in anything that involves competition that you will have to deal with. Having a tight system provides more nuance into how you handle judgement calls when disputes ariseโ but my main point is that when you do have a means for people to optimize you can kind of channel those types of players into the same environment while others who aren't that competitive can enjoy other aspects of the game. For a pokemon site for example- you could make the most optimal progressions all about pokemon league stuff, and that's what power gamers will focus on. They'll all go to league tournaments, while your slice of life folks and pokemon collectors will probably stick to other elements you present. People tend to sort themselves into tribes this way, and if all the power gamers are power gaming against each other in a vacuum and not bullying people who aren't into competitive play then it isn't really a problem. They're just nerds enjoying doing fictional calculus really. That's not to say I don't love rules light systems. I think they are the most accessible option for a forum to run. They just tend to require more off the cuff arbitration that can actually make handling disputes harder and more frequent. Usually, power gamers aren't as frequent in light systems, but when things get competitive a lack of checks can be a weakness because you have nothing to cite other than your opinion on how something turns out.
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last edit on Jul 8, 2023 19:29:18 GMT by Sharp
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