pronounsshe/her
35written posts
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decay will feed the bloom
It's a game series that I love and I've seen some other interest for it, so I'm interested in making a borderlands roleplay. tbh I already started building it.
I won't write it out explicitly in case anyone hasn't finished the second game yet, but for those of you who do know how it ends, it leaves a LOT of room for expanding on. So I'm thinking the site takes place 5 years after the events of the second game. Characters could be vault hunters, working for a mega-corp like Atlas or Dahl or Maliwan etc, a gun-maker, a doctor, you name it. You can go and have crazy adventures and kill skags and spiderants out in the wilderness, or you could just set up a shop and make cash selling shields to those people instead. Or maybe you're a bandit and just want to live out a wild west fantasy in the dusts.
There'd be site events, the freedom to create your own character class, and maybe some basic systems in place, but that part I'm still figuring out. There's other planets in the Borderlands universe ofc, but because most of them are nothing but a name, I want to keep things to Pandora. Pandora is massive anyways, and since it's 5 years later, I figure there's some new towns/cities/settlements popping up.
I also want to keep the canons in the game for various purposes - eg, Catch-A-Ride - but they wouldn't be playable.
And for those who haven't played the second game, I'll have a brief history and TLDR; of the story so far, the major players, monsters, etc. The Borderlands wiki is also a great resource.
Personally I don't think you need to have played the game in order to enjoy a roleplay based on it. Think distant future wasteland planet with mega-corps and weapons manufacturers vying for control, despite there being no government or organization really to speak of. It's survival of the fittest, and besides all the camps of bandits and various old robots that try to kill everything they see, there's also incredibly violent wildlife. But Borderlands is not about the edgy or the dark or the serious - it's about the laughs. The humor in the game is one of the best things about it. So I want to keep that at the forefront. It's not really the place for super serious or dark plots. If you want that though, go for it.
"Another word of wisdom from Radio Pandora: Even when there’s a fool in your crosshairs and murder on your mind, just remember – it costs ya nothin’ to be kind."
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last edit on Aug 17, 2018 16:20:35 GMT by chirp
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