pronounsshe/they
147written posts
offlinecurrently
i'll take my chances on the curb here with you.
I wish I could make a comic but I need to git gud first. Consider also: You don't need to "get gud" first. Art is something you continuously improve at as you go. If you go into drawing a comic with this idea that you have to start off strong and you're going to have the same consistent style the whole way through, that's just... I MEAN, you may start off strong, but you're going to improve. Having a schedule to stick to and multiple types of poses, emotions, and frames particularly are going to be good practice, and are par for the course in a comic. Don't think to yourself, "I have to be at this level before I begin this project." You only hold yourself back. I guess, for reference - look at the first page of Paranatural compared to the latest (and that's not even a great example of the usual quality, I'd say, of the latest parts). Heck, if you want professional examples, look at the first volume of Fruits Basket compared to the last. If you have a story you want to tell through a comic, don't wait. Start whenever you have the time. Your art will improve as you go so long as you stick with it, because that's the nature of the medium. The bonus is that you can always go back later when you think you've "gotten gud" and redraw those earliest pages to be "on par" with what you wanted them to be. UNLESS THE - "GET GUD" COMMENT WAS IN REGARDS TO STORY-TELLING, but heck, even then, like. Breh. It's your story. It doesn't have to be a masterpiece right out of the gate. Just push arm through, and you'll be able to make something great!
going off first hand experience, actively making a comic in the past has helped me with my art SO MUCH. it is a perfect medium for practice because it forces you to work on characters, poses, backgrounds, expressions, perspective, and literally so much more, all for a thing your heart is invested in which helps with pushing through the struggles. the first few pages are probably gonna be garbage, but when you go back later on and redo them, you'll see how much you've improved. my own word of advice: don't start with the comic you want to actively pursue. do one or two small ones first before jumping into that project your heart is really set on. it'll give you a chance to get the hang of actually making them. making comics are exhausting and it really helps knowing you have a couple of smaller projects finished under your belt before going into something bigger. there are very few long-term webcomics that have made it to their proper end before the artist(s) get burnt out.
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last edit on Aug 3, 2018 3:36:00 GMT by asi
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