i used to be p anti-stats during the first few years ive spent joining site rp proper (2018-2021) but ive honestly found over time that i really, really,
really love systems and tabletop mechanics and honestly consider it a pretty solid way to "powerbalance" people, introduce new and fun outcomes, as well as guide rp, so my vote tends to lean toward hard stats these days. soft stats can be fine if a system knows how to properly integrate it, but i do echo what safi said: often, going statless is better than soft stats when a system isn't able to really account for the variables that make tabletop really Work(TM)