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EXITUS.

n. ex·​i·​tus ˈek-sət-əs. plural exitus. : death.

◇─◇──◇─────◇──◇─◇


Ever since man first landed on the moon, exploring space has been a dream for many. As Earth's natural resources diminish and war tears countries apart, it is naturally the next step to explore space and what it has to offer. "Weyland-Yutani" (name pending) is a mega-corporation with the funds and minds to make this happen. But not all of their intentions are good.

The ISS Exitus is mankind's last hope for survival. It's crew is responsible for tens of thousands of cultivators and passengers, people who have dedicated their lives and purpose to repopulate a new planet: LV-978, Damascus. It seems the perfect replacement for Earth, but nothing is perfect.
aliasnightbloom, bloom
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once again in awe of how large rl sites get (looking at a sandbox with 250ish members)


I've seen poppin RL sites but the case tends to be a handful of people with like 20+ characters 😂
aliasnightbloom, bloom
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let me in!! I was recently talking to someone about how I miss Sugar and Spice 🥹


I miss it too! ;3; def on my mind to bring back at some point but I struggle with making it ~unique~ enough to hold interest ahahaah;;;

I'll be sending invites shortly. ❤️
aliasnightbloom, bloom
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I bring another update! ❤️

I'm so excited with how progress is going and how many people are excited for this project too! It only furthers my drive and makes it easier to work on things.

That being said, the site will be open for beta/a soft opening starting now! This is just to ensure that what I have set up will work out, and make sure there are no kinks or loop holes or anything I may have missed.

Discord invites are still going around, so if you'd like to join in on the fun, please let me know. The site will open to the public when I feel it is ready and everything is smoothed out. :3 (Definitely by the end of this year!)
aliasnightbloom, bloom
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Okay! I've got the Discord server made, but it still needs setting up. That being said though, those who are interested, and would like an invite, please send me a DM or message on here and I'll send you the invite!

Having some chatter in the server will motivate me even more during this tedious part! xD And also I want to know everyone's preferences for what monsters they'd like to see at the start! I've got a list already but it doesn't hurt to add more! ( I say as the list is already pretty huge and it will take me a while to make quests, armor and weapons for everything xD;; )
aliasnightbloom, bloom
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Yes! So glad to see interest! I'm still trucking along, but I'm at the meatiest part of setting things up, which is figuring out what monsters to add at the start, and making encyclopedia entries and quests for them! I'm doing this pretty much by myself, so it is taking a bit longer than anticipated! But I hope the excitement is still there! ;3;
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Giving Genshin another shot because I've always thought it was so beautiful but just SO busy and not very beginner friendly imo, menu overload but ... I am enjoying myself now. Just made it to Liyue but locked behind getting to AR 18! Lol
aliasnightbloom, bloom
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proof of a hero
Heya! I'm back and wanting to bring in a small update about what I've been working on! I'm really terrible at this whole ... site hype thing, sharing small tid-bits and whatnot, but I'm gonna do my best lol. The new release date trailer launched today and I am SO HYPE SO HERE WE GO!

One thing I had mentioned before that I was still mulling over was a sort of Crafting & Progression system.

After giving it some time to think, this is what I have come up with!

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progression
There will be a total possible 10 Ranks available, with a separate "G-Rank" (or Master Rank) as something to work for. Ranks 1 to 5 will be considered Low Rank and Ranks 6-10 will be considered High Rank. At the start, you can choose between Ranks 1-8, with progression being toward Rank 9, 10 and G. Just to give something to work for if you want! Ranks are mostly for flavor in the grand scheme of things, but they do come with some light systems to work around, one of those being Quests & Monster Riding!

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professions
Yes! That's right! I am going to implement a "taming" aspect, just like Stories! But in the overall scheme of things, you can essentially play what you want. I've touched on this in the first post, but just to reiterate:

You can be what you want to be. If you want to hunt monsters, be a Hunter. If you want to punish baddies and uphold peace, become a Guild Knight. There may be limited positions to fill like the Admiral of the camp, or other ranked officers like that. You can also tame and ride monsters!

Monsters will each have a certain rank assigned to them, much like hunters. If you start out as Rank 8, then you can have access to any Rank 8 monster at the start of the game. Not all monsters will be available at the start, as some will be introduced during plot events or certain quests. But after they're open and in the Monster Encyclopedia, then they're fair game to tame! The starting monster is free, with each other one being purchasable with site currency.

Just like Stories, monsters that you are taming for the first time will be eggs, and require at least 1 IC post with them as an egg. But that's it! If in that one post you want it to hatch immediately, that is absolutely doable. Want to plot out caring for this egg for a while? That is absolutely possible too. My goal is to allow the freedom of having your favorite monsters, but being fair and not overboard.

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weapons, equipment & crafting
A huge part of Monster Hunter is the crafting and collecting monster parts that goes along with said hunting. But because this isn't a numbers game, nor do I want to make things super complicated but also keep things in the spirit of the game, I have come up with what I think is a pretty simple way to "craft" items!

To start, every character gets to choose one weapon type, and a weapon that is equal or lesser than their current rank. To gain access to more weapons in your weapon type’s tree, quests must be completed and tokens and monster parts must be turned in (“crafted”) to receive new weapons with potentially fun effects! The same notion is applied for armor.

There will be a list of the available Weapons and Armor to start, and there are “skills” attached to them. Skills allow some variation and customization to tailor your character to a playstyle that might be fun for you! For example, if you would like to someday have a weapon that deals poison damage, you’d craft that weapon and choose the skill that gives it poison. Some armor sets may let your character move faster, and some may offer resistances to certain elements. Along with that, you’ll get a fun badge to show off in your profile! At the start, all of our weapons and armor sets will come with basic, non-elemental skills, and through progression you will be able to get to the fun stuff!

But let me be clear! This is an entirely optional system, if you just want to choose a weapon type and be done, then that is A-Okay! The crafting and skill system will always be there for you to tinker with. It is for flavor, and in the grand scheme of things, just for fun. There will be a section in the character app to put in all your character goodies, so it's easy to keep track of.

Again, it's mostly for flavor, and if you want fun badges to show off!

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looking for helpers!
I'm about 75% done with the site, but it's getting to the point where I think a few more eyes on things would help me sort my ideas, and find any inconsistencies or errors I may have missed! I'm also looking for another member of staff to help with some quest write-ups and some locale brainstorming~

If there's anyone out there who'd be willing to lend a hand in the coding/graphics department, I'd be eternally grateful. I already have the skin, but there are a few places for graphics that I am just ... stuck with. Anyone with an eye for design, please help me out? ;w; There's also a few coding components I'd like to make, using what I already have & frankensteining it lol.

I hope ya'll like what you see so far, and I hope to have your continued excitement!

mizo.


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