Howdy, all! Here I am with another one of my passion projects: a
Monster Hunter RP! With
Wilds just around the corner, and Capcom dropping all these new videos of features, and new monsters, it has really given me some big MH muse! So I decided I'd put out some feelers for maybe some other like-minded hunters who'd like to see this sort of RP! It has been on my mind for a long time, so I hope to be able to cross this genre off my RP bucket list!
The setting will be original! Much like World, we'll be sent by the Hunters Guild to explore a new region and possibly find new species of monsters! The world is extremely malleable and can be influenced by everyone. Want to see a swampy region? Or maybe a big ol' volcano? While there will be default areas to start with, world grown and exploration is allowed, so if you'd like to see a certain terrain, it can happen! However, beloved areas can still be played in, and will be featured in a board all its own.
While most of Monster Hunter is about the Hunters that are sent to different parts of the world, there are certainly other players. Become a Handler and help Hunters along certain quests, or maybe focus on raising a small monster of your own to Ride! On the antagonistic side, there are Poachers who disobey the rules of the Guild, and could potentially be hunted down! I'll also allow
Wyverians and even humanoid
Palicos! Though traditional ones are allowed, too! Companions like Poogies, Palamutes, Seikrets, and Cohoots will be available too!
There will be no "hard" plot, meaning there will not be a super set story that goes from A to B to C. Instead, there may be sub-plots that you can throw yourself into, or if you're just here for the ride and to hunt monsters, then that's perfectly fine too! Site events may influence the world around you, perhaps a tornado rips through camp or a horde of Jagras are on the loose and threaten the local harmless population of Aptonoths. Members are encouraged to also make their own sub-plots, and recruit others into them! Some could even overlap, which only expands your plotting potential with other members.
One of the more complicated aspect of the site will be the systems that I have planned. A big part of the games is the leveling/progression system: you start as a Low Rank hunter, and can progress through Master Rank. The same will be implemented on the site; however, it will be based on a Quest completion.
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Quests are sent to the camp by the Hunter's Guild and have many different objectives. Some are simple gathering quests, some may require a prey to be slain. Each Quest ranks in Star Difficulty, from 1 to 5 at Low Rank, 5 to 10 at High Rank and then Special at Master Rank. Quests can be completed solo (to avoid inactive characters from stalling a quest) or with a group (will net higher rewards, if completed!).
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Rank Progression depends on certain Quests being complete, or a certain amount of Quests complete. (Still working out the specifics of this!)
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Weapons will be the ones available in game! Sorry, no custom weapons.
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Gathering/Carving/Etc is something I am still mulling over! Since I do not want to deal with any sort of stats, gathering quests would most likely be for flavors, and perhaps monster parts could be collected to turn in for site badges/awards. This is still in the works!
Much of what I have is up to discussion and may change, depending on if I come up with simpler ideas or if anyone else offers their brain to help. ♥ I also already have a skin, I just might need assistance to edit the Guidebook, as it is a bit code-heavy and my mind gets ... lost. :'D
I do hope this catches the interest of
someone as I do enjoy sharing my passions with others, and would love to get this off the ground at some point! Feel free to send me a PM, or add me on Discord!