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aliaslance
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okay so i can't stop thinking about a pokemon legends x conquest RP where there's a little bit of world building aspect and feudal wars, and the location's not just sinnoh/hisui. characters have classes and roles they need to fulfill in their society. we will create plots specifically delving in natural wonders in the pokemon world like formation of the sootopolis crater and maybe the construction of the sky pillar or speculate events like wars between regions, say kanto v johto (??). how pokemon league and gym challenges came to be, as well as discovery of poketech like pokeballs and potions and stuff. maybe free mews for everyone (im kidding).
aliaslance
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Setting & Plot



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“Humanity's revelation conceived a myth,[break]
The divine dream birthed a wound.”[break]
— Translated from “Songs and Love of the First Bagani”

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Setting



Nightwatchers is set in an alternate universe, a reimagination of the present world where everything that may or may not have yet existed can be canon. Historical events and information, unless they are related to the established site canons, will be left vague and open for interpretation. Myths and folktales from all around the world will be featured and integrated into the main storyline. This site lets players visualize their ideal (and not-so-ideal) worlds and help create them. For example, WW2 will be introduced as an integral period in fulfilling the Tiyanak’s schemes (for all wars, chaos, and catastrophes are caused by it), confusing the Baganis and Pusongs who are far too distracted with the human wars.
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Major cities like New York, London, Dubai, Tokyo, Seoul, Bangkok, and Hong Kong will be present in the site while Manila will be the central location. The main headquarters of Nightwatchers will also be based in Manila while auxiliaries are stationed in these big cities. More cities may be added in the future, depending on site plot progression and development of our RP community that can help collaborate with storytelling and worldbuilding.
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Moreover, this will not be the only part of the earth that is available for roleplay! The World of Veil, Santinakpan, has two existing realms—”Daigdig”, the Veil of Thunder and “Kalibutan”, the Veil of Clouds—separated to keep the world’s balance. Our world will be located in Daigdig, but the world of the Nunos and Diwatas will be in Kalibutan. Most of the interactions will be at Daigdig but there will be a few interactions happening in Kalibutan. Kalibutan appears the same as Daigdig, sharing the same space except for the lands are clustered in one massive continent, clustered into eight major regions.




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02


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Plot



The world is ending. No one knows when or how but the creatures of the Old Worlds know that the end of days is looming. It has been written in the records of the Nunos, heard from the stories of the Diwatas, and chronicled in the legends of humans: when the time comes that the God’s children are born, it is only a matter of centuries before the Fated Battle.
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The year was 2020: the world has entered a new era under the wrathful eyes of the Tiyanak. The Nightwatchers, an underground organization led by the Baganis responsible for driving away the dark forces, has been searching for an ancient relic for several decades already. It is called the Old Revelation: an artifact that details the prophecy about the end of the world and the heroes that will come to save it. It is the only divine intervention they need to finally defeat the creatures of the night led by the Tiyanak. However, no one knows what or where the Old Revelation is: all those who know about it have probably heard of its existence in the legends and myths.
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As the attacks in the cities have become more and more apparent, Nightwatchers are becoming more and more restless in finding the clue to defeat the Tiyanak. For several times already in history, the Baganis have fallen under the scheming and manipulation of evil itself. The Tiyanak is relentless, knowing the end of days is nigh and that the only power that can defeat, from its twin sibling Tala, is just around the corner, waiting for an opportunity to strike.
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The problem, however, is no one knows where Tala is.
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Two years later, a Diwata has found clues to where the Old Revelation is located. Suddenly, all the years of hardwork has found them a clue to where the prophecy lies that may lead them to where Tala is hiding. But is it really the Old Revelation? Or is this another plot designed by the Tiyanak to lead them astray? Will they be able to defeat its forces and save humanity from the impending doom?




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A/N



Hello! I'm back~ I've been inspired writing lately about this idea especially since the fifth and final book of the series was just released the other day. (I'm still waiting for it to be delivered but I hope I get it soon so I can finish it! Also, the photo into the spoiler tag is just me flexing my own copies, don't mind me.) Here is a quick look about the site's settings and plot. I thought it's nicer to have the story not concentrated in Manila, but also integrating other places as well and building on the story with plots inspired from other country's folklore and mythology. Plus, these major cities are also where most of the Filipino diaspora are located so I felt like it was a nice touch. Also, the plot is more like the exposition of the first chapter of the story. I feel like there is a lot more stories we can draw with the main plot involving the search for Tala around the world.
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All in all, I'm still waiting if people do get interest collaborating with this project and providing their personal touch into the Janus Silang universe with legends and myths from their own countries. I think there's a lot more potential into this if the project is able to draw connections from their own experiences and knowledge as well. But nothing's really final yet! Just let me know if you guys have something in mind.
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(My babies :> I just have the first four yet, but I'm still happy with them!)

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Initial updates:[break][break]

  • Exploration & Worldbuilding: I am thinking of making subforums as site shop items, and/or quests involving the creation of new places for plotting. Nothing too final![break][break]
  • Class & Race and BAT: I settled with making three playable races (Bagani, Pusong, humans) with semi-playable companions of three races as well (Nuno, Diwata, Mangindusa). More of them in the next update![break][break]


Let me know if you’re interested and/or if you want to help! You can PM me here or at my Discord!









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last edit on Nov 19, 2021 6:46:06 GMT by lancelot
aliaslance
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For some context: Xander is caught in between the conflict of his own government and the international police when he tried to invite an agent of the latter for some food vlog in his country.

The blond acknowledges the exposition, only for Xander to give an even more bewildered expression. His eyes trail towards Nicolas, looking at his reaction as Fionn sets himself up into his own court. His relevance in the conversation is already fleeting, finding himself at the middle of seemingly looming warfare.
aliaslance
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sci-fi. space station, exploring the stars, mecha battles. one of these things. any of these things. all of these things! it would be nice to see a change from the magical/fantasy/horror trends.

can't help but notice it's been a minute since i saw a fresh pokemon site. i would love to see a pokemon university or sol forum. i've had my fill of solo wild threads, ngl. xD


ooooooh !!!! i have this idea of a pokemon university rp semi-inspired by harry potter where students get to choose a partner pokemon and they will choose the career path they want to take (as coordinator, breeder, trainer, gym leaders, etc) with a little bit of conflict/drama here and there, i just dont think i can do it ahsjdhajkdha but it sure does sound fun!!!
aliaslance
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General Information



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“This is how the world hath balk asunder:[break]
Torn thy envy from an honest heart,[break]
Like poison swimming through the raging river,[break]
The oasis of all earth’s sorrow.”[break]
— Translated from “Santinakpang Pinagbukalan at Pangalos ng Haraya ng Nunong Sanghaya”

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The World of Veil, “Santinakpan”



The council of nine gods, the Bathala, created the ninth world as if it is the last. Its breath, it inherits, from the lives of its previous lives. Santinakpan, a shining spectacle in the dead of night, is molded from its predecessor, walked by beings created from the worlds bygone.[break][break]

Bathalas first created the Nunos, who will open the gates once more into the New World, carrying the memories of the earths extinct and serving as the Keepers of the Old Worlds. And then They created the Diwatas, Stewards of the Earth who will nurture gods’ creation and spread Color and Beauty. Third came the Baganis, creatures with god-given strength and power to serve as the Wardens of Order. And then there were the Pusongs, the Convoys of Change who will serve guardians of the souls.[break][break]

And then the Bathalas created humans, Taos, the epitome of Innocence whose existence is an oasis of Wonder. Together with the humans are the animals, Hayops, who will walk, swim, and fly amongst them. The Bacterias were next, created to live for hundreds of years until the time the Nunos will close the gates once again.[break][break]

And then there was the mysterious Mangindusa, the creatures of Fate who are the Guardians of the Grand Design. And then the last god created the unknown, for no one knows except for Them, what it truly was. The Hidden is integral in the Grand Design of things and in keeping the Order of the world.




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They Who Watch the Night



The world that you once knew is no longer the same. The creatures that walked only in comic book pages and television screens are now tailing behind. Fangs bared salivating, eyes glaring with intent to kill. Monstrous limbs galloping through the concrete, closing the distance between your distressed sprint. If this is truly like those scenes in movies, then maybe someone out there is waiting, watching beneath the veil of night, waiting for an opportunity to attack.[break][break]

They are the Nightwatchers: a secret organization of Baganis and humans working together to save the world from the wrath and cunning of the Creatures of Night. They have been in the world since the darkest of nights, when the children of the dark creep through the crevices of their homes, feeding upon their fears, their flesh, and their souls—the poisons tainting the earth.[break][break]

No one knows when or how they are conceived in the world. To most people and Bagani, they are the Aswang—changelings, ghouls, witches, half-humans, and monstrous creations who have no soul and will not second guess in killing and devouring anything living. Only a few wise individuals will distinguish one from another. But they are correct about one thing: that all of them are one and the same—children of the enigmatic and deceitful Tiyanak of Tabon, a demon born from Twilight that will lead to the darkest of nights.[break][break]

Unbeknownst to the Baganis and humans, they are not the only one watching through the night. The Pusongs are waiting until no light pierces through the blanket of black. Only then shall Light shine at its brightest—Tala, the Tiyanak’s other half—and shall be able to kill Their evil twin.



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A/N



The Nightwatchers is an AU animanga roleplay inspired by the Janus Silang book series and the various and rich Filipino mythology. For those of you who do not understand Filipino and/or has no opportunity to read the books, it is a story about how a teenager discovers the fantasy world he’s playing in his video games is actually his reality and that he is a púsong (like his video game character) destined to save the world by finding the sibling of the Tiyanak, tala. The story draws heavily from various folklore in the Philippines, and has a story conceived from the legends and myths of the country.[break][break]

There have been a lot of fantasy RP forums, but none that explores the world I am most familiar with and I bet this could give a distinct flavor to our favorite fantasy tropes and still feels familiar yet entirely different.[break][break]

Initial expectations? I imagine Nightwatchers to have the following RP themes/elements:[break][break]

  • Aswang Raids: Group threads with other Nightwatchers tasked to terminate Aswangs ravaging the cities[break][break]
  • Exploration & Worldbuilding: Explore the “underworld” of Santinakpan, the history of the Old Worlds, and even the quest to find Tala[break][break]
  • Multiple races: Each race will have their own quirks and abilities. Thinking of having at most three, but may change in the future, depends![break][break]
  • Bayani-Anito Tandem (BAT): As I mentioned before, the story involves a video game that eventually becomes the main character’s reality and I wanted to integrate one of its systems despite not heavily drawing from the video game mechanics. In summary, BAT is having a main character of any playable race with an “anito” (can be a personal Nuno or Diwata) of their own that will fight alongside them

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This is initially an interest check but I am leaning towards developing it thoroughly! However, I wanted to take things slow and really involve possible roleplaying partners in the process. Let me know if you’re interested and/or if you want to help! You can PM me here or at my Discord!









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last edit on Nov 4, 2021 12:35:37 GMT by lancelot
aliaslance
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oh! what i meant with making reim the central hub is, making it a major place for the site plot but still allowing other countries to exist in the rp setting (eg heliohapt, kou, artemyra). but yes get what you guys mean! and i actually appreciate that input about nation politics conflict. maybe we actually work it out ^^

re: classes, i also understand how scholar and rogue are somehow sub archetypes of the warrior and magician classes xD but the reason i have for distinguishing them is because of their magoi abilities. each class activates/use magoi abilities depending on their quirks. eg

FOR MAGICIANS, they can use magoi that commands magic and affects the surroundings.
FOR SCHOLARS, magoi that alters magoi of the user or other characters

but yes, having this kind of system needs a lot of polishing too so nothing's final xD

sorry for late responses! will get my laptop ready this weekend so then i can start a gc. thanks for your inputs! uwu

aliaslance
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ooc: hello uwu thank you all for your positive response! i hope i can put up the site as soon as possible (i actually have put it cause i'm so excited too sksnshsks but i'm having a hard time fixing it because i'm only able to work with phone right now plus there's a lot of things that need particular attention) anw, here are some of the updates on the concept i'm recently working on.

MODERN TECHNOLOGY



technological advancement includes weapons and other techs. characters won't have to depend on swords or staff anymore as they have guns and hand cannons already (although players may choose so if it aligns with their character's aesthetic).

CLASS-BASED SYSTEM



adopting the basic rpg tropes, there will be four basic classes characters can choose from: warrior (soldier), rogue (assassin), magician (esper), and scholar (researcher). each class is distinguished by their battle style, choice of weapons, battle perks, and magoi abilities.

warriors rely on physical strength while magicians depend on magic. rogues and scholars can be physically/magically-dependent, but the former banks on their stealth while the other relies on their intelligence.

completing dungeon/dragon threads grants access to premium classes: dungeon capturer and summoner. they allow djinn equip and summoning, respectively. (summoning is an original rebirth feature to provide boons similar to djinn equip for magic-wielding characters l; they can summon the rukh of their slayed dragon into the field.) other premium classes include household vessel from dungeon capturer and acolyte from summoner (tbd).

exclusive classes are only available through event cycles. they function as subclasses for the original subclasses to broaden one's option for magoi abilities (e.g. mechanic subclass for scholar).

DUNGEONS AND DRAGONS



dungeons and dragons can be found in conquest threads. they function similar to raids and vary from being objective or combat-based. conquest threads are taken collectively (max. 4) while event conquest threads can accomodate broader numbers.

there may be criteria set for characters who fulfill ic requirements to earn the djinn/dragon from a particular conquest. these events are also death-enabled but will reward greatly.

AL THAMEN VS CHURCH



rebirth's story will revolve around three major narrative plots: each one is represented by the objectives to be fulfilled by al thamen executive (canon role). these narrative plots are crucial in fulfilling al thamen's goals and are also relevant in fulfilling the church's (or there may be narrative plots that are centered on church instead).

each narrative arc is packed with a lot of event cycles, each one builds up the story as it goes while providing a break to its otherwise dark genre.

REIM CONTINENT



there is still some considerations being made but there is an inclination to limit the central hub to the reim continent to avoid unnecessary complications in roleplaying in a worldwide setting, e.g. transportation, visa, etc.

if you guys are in i can make a discord grp to discuss these concepts so just lmk if you do! uwu @yumyums @java
last edit on Sept 21, 2020 4:18:42 GMT by lancelot
aliaslance
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ooc: hello! i’m recruiting so if you guys want to hop on just say so uwu i have these ideas i want to polish more so feel free to ask if there’s anything vague ^^

“rebirth” is a modern, non-canon, faction-based roleplay inspired by the animanga magi. it follows the story of characters in a power struggle to save humanity from the brink of chaos. with magis suddenly disappearing, al thamen wins the power over civilization, and disorder and chaos as we know them ravages the modern-day streets in an attempt to end the world with il ilah’s coming. but without the magi’s existence, the quest of dark magicians seem impossible. even the rebellion led by solomon’s disciples is at the edge of disbandment. not until a dungeon appears.

1. MODERN TECHNOLOGY. cities are reliant on their technological advancement more than their ability to use magoi. since magis disappear into the modern epoch, so as the teachings that help humans understand the rukh’s power. but a few still does.
2. CLASS-BASED SYSTEM. this roleplay will utilize class-based system to easily categorize a character’s fighting style, weapons, and abilities. abilities are their own system (which i will tackle later) and players are free to conceptualize their own. characters can only have one class but has the opportunity to claim premium and exclusive ones through events (sort of an upgrade)
3. MAGOI ABILITIES. abilities differ for each class. some of them are distinguished in the way they are activated or their effects when they are used. players can customize their own abilities under the guidance of staff (to ensure they’re not godmodding or whatsoever).
4. DUNGEONS AND DRAGONS. dungeons are vital canon in the magi series—they grant conquerers djinns which give them incredible magic. dungeons also play an important role in the site plot and will be granted to players as site boons. dragons (particularly origin dragons from alma torran) play a similar role as dungeons, but for magic-inclined classes (eg magician, scholar). we’ll try to balance their distribution so it will not be lopsided for both sides.
5. AL THAMEN VS CHURCH. while other canons are missing, we’ll surely won’t miss al thamen. they, and the church of solomon, are two grueling factions in rebirth. conflicting ideologies, contrasting goals—they exist to make it difficult for the other to achieve their goals. although this won’t always be the case. as rebirth deals with darker roleplay themes like war, terrorism, death, there will still be times where it hinges on friendly competition or even trying to work together. afterall, people’s affiliations are not always obvious ic.
6. GLOBAL SUPERPOWERS. while this will be a worldwide setting, reim and kou are the central hubs of rebirth roleplay. reim itself is divided into three countries and kou into five federal states. ic, they are competing economically and politically to top the other.

if you’re interested, i suppose you may post below! it’s also nice if you know anything about coding or sumn (since i forgot everything i learned on hs KSKSSHJDH but i can do some relatively below-average modifications and stuff, if only i get my laptop fixed). i’ll try to respond as soon as i can, or you may hit me on discord at lancelot#7765 <3
last edit on Sept 2, 2020 15:39:39 GMT by lancelot