pronounsshe/her
159written posts
offlinecurrently
Speaking as a member, I also prefer roster limits based on activity requirements. It makes the site feel more... "lived-in"? if I know that basically every oc has threaded out a plot at some point, as opposed to people having rosters of 10+ characters and having to guess if they're actually active vs being a concept that sounded like a good idea in theory vs practice, or just wanting to bandwagon on pretty/popular fcs. If an oc isn't working out you can always archive them to free up the slots. Agreed! This might be an unpopular opinion, but as a member, I really enjoy when a site has very intense plots between multiple characters and multiple members. Plots spanning months, if not years, with ripple effects from previous relationships between characters. And I don't find that common on sites where I see every player with 10+ characters, most with 5 posts on them. (not saying its impossible, or that people with multiple characters can't have enriching plots. I just don't see it realistic to have the far reaching plots across multiple players and multiple characters, like i mentioned, when its commonplace for people to have massive casts under them.) Of course, I'm not here to dictate anyone's hobby. But for ME personally, I find it a bit frustrating to feel inspired when I try to plot with someone only to have to shift through their characters to figure out which one is actively posting The way I see it, if you're concerned with the time it takes to approve a character, maybe try to streamline the approval process to make it easier on staff members and limit the time spent on that. For example, you could ask people to answer two questions in the biography section: "Who was this character before they arrived at location X?" and "What motivated character to move to location X?" Then you could either ask people to keep the biography strictly to those answers, or as staff just skim the biography to find the answers to those questions and consider mainly those. "But Traveller, I'm worried they'll write things that break the setting!" Then you either need to define your setting better so people know where the limits are, or you need to let go a bit and accept that, once you throw other writers into the mix, some stuff may need to bend a little. This is a bit in the past, but I guess I was just curious about this take. Because, to me, it feels a bit much to join a site and expect the staff members to be okay with you bending the world they've spent time and effort building. For some sites, it can be easy to mass accept apps, but for like Super hero or power related sites, I feel like a lot more would go into ensuring balance between characters that doesn't fit the two questions you mentioned. Like, of course, in a perfect world everyone would make characters based off of narrative alone, but I feel like reality is there is a good chunk of the community who likes to mid max, whether it be by making their character a random noble or have blood bending abilities, or rushing canon slots or fc hoarding etc etc. That's fine. Have fun however you like. But, as a staff member, it creates a need to be more cautious during acceptance, especially if we're talking about a narrative driven site. I don't know. Of course, this is a shared hobby, so we should able to do whatever creatively fits our interests, but at the same time, this is a hobby for the staff members running their sites, no? So if people are making 10+ characters, or app-and-dashing, I find it totally be reasonable to place limitations. Even if staff members have unlimited time, its not like app approval is the most riveting experience. And you can only have the "slow down" conversation so many times with so many members. Neither of which makes said staff person wrong. I just feel like the simpler solution is: join sites that support your writing styles/creativity. Whether that be unlimited character creation, or limited. FC exclusivity or no-fcs at all.
|
last edit on Jul 23, 2024 6:50:27 GMT by Macchiato
|