pronounsshe/her
9written posts
offlinecurrently
ideas burning a hole in my brain
Essentially, I want to create an RP to allow people to play as villagers and NPCs from the Animal Crossing series. All the villagers have amazing designs that give them ton of personality! However, the AC games probably won't ever flesh them out as well as they deserve. So, I'd like to create a space for people to develop their favorite Animal Crossing characters, in one small town setting. This is still very much in the early brainstorming phase, so any suggestions are appreciated. Here's a list of my current ideas. - Creating Your Character: Players would be allowed to claim any villager or NPC that has appeared in an Animal Crossing game (possibly with some exceptions) and make a life for them in this new town! They'd keep their canon personality type, but players would expand on their backstory, occupation, motivations, and personality quirks.
- Moving Into Town: After a character is accepted, they would set up a house thread describing their character's house and yard, with screenshots from one of the games if desired. There's opportunity to implement a furniture and plant collecting system here, but that may be more complicated than it's worth. At the very least, it would be easy to implement a Home Upgrade system, allowing players to buy extra house space over time.
- Building Up the Town: Of course, certain parts of the town would be bare at the beginning. There could be a museum that needs exhibits, a couple shops that need upgrading, a boat to an island that needs repaired. Unlike the games, town growth is only limited by our creativity, but we'd need to develop some good systems for it to feel rewarding. Maybe players would be allowed to buy space for their own shop, in case Merengue wants to open a cafe, or Eugene wants to start a night club?
- Expanding the Lore: To fully realize some characters, we will need explore some of the stranger parts of Animal Crossing lore. Why do Coco and Clay appear to be animated statues? What's the deal with Ribbot and Sprocket? It's important to develop site lore that explains these mysteries, so that the world these villagers live in makes (a little) sense.
All that being said, here's some questions that I have for anyone interested in the concept: - What do you like and/or dislike about my current ideas?
- What mechanics would you like to see implemented in a site like this?
- Would you be interested in acting as a staff member or helping to build the site? (not an immediate need, but if anyone happens to be interested, help would be appreciated)
Thanks for reading! Let me know what you think, or if you have any questions.
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