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I kinda get pre-releases and beta access are hot in gaming, but I don’t quite see the point for roleplay.
"Once upon a time I was a baker and everybody was impressed. But I didn’t need approval because I already knew I was the best. Everything I made was a masterpiece - it all taste like heaven! But then unfortunately I turned seven."
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Made it, somehow. Himeko's poorly built, but Asta has 162 SPD and Robin's pretty invested, so they're pulling her up by force. Was really fun watching Aventurine tank Kafka hits, proc FUA, then get hit by Kafka again. Kiiinda want to get Robin's LC so she has more energy regen for back-to-back ult shenanigans, but this works so far...

Asta's that 4-star I started building out of boredom and somehow she keeps winning.
"Once upon a time I was a baker and everybody was impressed. But I didn’t need approval because I already knew I was the best. Everything I made was a masterpiece - it all taste like heaven! But then unfortunately I turned seven."
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Guess it's gonna come down to whether you believe the American Kennel Club or the French one on this point, I think. If you check their website here, it says: "Country of origin: France", saying it's descended from the barbet breed.

So...I think it's not weird people won't believe you when you claim they're from Germany.
suspect that the answer is a little bit of both. a lot of european dogs are not exclusively one originating country or the other - making that kind of differentiation becomes exercise in technicalities. also, common naming of dog breeds is not always a particularly great indicator of origination. example, great danes are hilariously named given that their primary breeding originated from english and german boar dogs - but were named as such for essentially marketing appeal reasons
They're called "caniche" in French too, so I don't feel like we can rely on what we call them in English to determine whether the dog originated from France or Germany.
"Once upon a time I was a baker and everybody was impressed. But I didn’t need approval because I already knew I was the best. Everything I made was a masterpiece - it all taste like heaven! But then unfortunately I turned seven."
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Aren't experts divided on whether they're from France or Germany? To be honest, I've always associated them with the French.
According to the official American Kennel Club book and site, Poodles are often associated with France because they love the breed, but the breed originated in Germany as duck hunters. The German word "pudelin" refers to splashing in water. That is where the name Poodle comes from. 
Guess it's gonna come down to whether you believe the American Kennel Club or the French one on this point, I think. If you check their website here, it says: "Country of origin: France", saying it's descended from the barbet breed.

So...I think it's not weird people won't believe you when you claim they're from Germany.
"Once upon a time I was a baker and everybody was impressed. But I didn’t need approval because I already knew I was the best. Everything I made was a masterpiece - it all taste like heaven! But then unfortunately I turned seven."
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Why does no one believe me when I tell them Poodles are German dogs?
Aren't experts divided on whether they're from France or Germany? To be honest, I've always associated them with the French.
last edit on May 24, 2024 22:05:39 GMT by traveller
"Once upon a time I was a baker and everybody was impressed. But I didn’t need approval because I already knew I was the best. Everything I made was a masterpiece - it all taste like heaven! But then unfortunately I turned seven."
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Maybe I should be less picky and just join a site
"Once upon a time I was a baker and everybody was impressed. But I didn’t need approval because I already knew I was the best. Everything I made was a masterpiece - it all taste like heaven! But then unfortunately I turned seven."
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Using 2560x1440 with a curved screen display.

Appreciate the background on the text, which makes it easier to read and holds back the halation effect I often experience when reading light text on a dark background.



I think the upper-right content warning doesn't quite work. For one, it is too busy with the gradient, lots of "yang" energy there when the rest is pretty "yin", so it stands out. But also, it takes up real estate while relegating the actual information we'll be engaging with the longest there to a relatively small block in the lower-right.



People's reading order in the west is top-left, top-right, bottom-left, bottom-right, so this places Species Lore as the least important/last thing we read, in an uncomfortable position where we are focused on one quarter of the screen.

The design elements themselves are nice and reminiscent of screens in SNES games. I like the placement of images, but wish there were a few more towards the end of the text; it's kinda top-heavy right now.



Hope that helps.
last edit on May 21, 2024 9:35:34 GMT by traveller
"Once upon a time I was a baker and everybody was impressed. But I didn’t need approval because I already knew I was the best. Everything I made was a masterpiece - it all taste like heaven! But then unfortunately I turned seven."
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You're walking in the woods.

There's no one around and your phone is dead.

Out of the corner of your eye, you spot him



Shia LaBeouf
"Once upon a time I was a baker and everybody was impressed. But I didn’t need approval because I already knew I was the best. Everything I made was a masterpiece - it all taste like heaven! But then unfortunately I turned seven."
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To be honest, I was confused at first too. Thought a bingo event was like, I send in a secret bingo card and get to strike something off if it occurs in an event thread that I’m not a part of.

Boy, was I wrong.
"Once upon a time I was a baker and everybody was impressed. But I didn’t need approval because I already knew I was the best. Everything I made was a masterpiece - it all taste like heaven! But then unfortunately I turned seven."
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21. Emptiness
I tried putting
some stuff in my box
and had to make space

so I took out
my childhood toys
the car I wanted to drive
the doll that scared me
the worn-down pen

and put in
my college degree
the watch they gave
for twenty years of service
the keys
to my back door

but it still left
a big emptiness
where joy should be

"Once upon a time I was a baker and everybody was impressed. But I didn’t need approval because I already knew I was the best. Everything I made was a masterpiece - it all taste like heaven! But then unfortunately I turned seven."
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What are things that you do to stay motivated to write?
I write. \o/

But mostly, creative endeavours beget creative endeavours. I know there's people who firmly believe in waiting around until inspiration comes to them, but I like to hunt down inspiration and grab it by its spindly neck, dragging it kicking and screaming to my office chair so we can get around to Writing That Stuff We Want to Write.

So I write other stuff. Maybe I'll write a poem. Maybe I just do some worldbuilding. Or I write a brief character vignette. If you opened your writing medium of choice and the entry field is entirely blank, just start writing something, then keep going till you hit a beat that makes you think, "Hey, I wanna explore this one more!"

It's okay if you write some garbage for a while, because none of us are winning Pulitzer prizes for our roleplay posts and no one is really going to expect us to churn out our very best all the time.


Also, jfyi, there are lots of accomplished writers who just go, "Aw man, this is garbage," then it wins some sort of literary prize. We're our own worst critics, focusing on all the things that aren't right, while overlooking all the things we do great.
last edit on May 19, 2024 9:26:09 GMT by traveller
"Once upon a time I was a baker and everybody was impressed. But I didn’t need approval because I already knew I was the best. Everything I made was a masterpiece - it all taste like heaven! But then unfortunately I turned seven."
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I just want you to know this all sounds excellent and if I weren't already maxed out on my capacity for rp, I'd join
Glad to hear it! This is still mostly an exercise of the mind, though. Current issue to tackle is, "How to handle an accessible system for lore expansion by writers?"

Like, by design there are a few mysteries in the world, and I'd like to have players be given the option to explore those, but in a way that makes it feel special to them. If I just chucked in a thread with "extra information" to read, it feels cheap since everyone has access to that. But if I offer to PM people with the info, I'm kinda putting them on the spot to express interest and ask for it, without knowing if anyone else already has, you know?

And maybe if I have two people who want to discover what makes the Vessels move, I may want to give each a piece of information and they have to get together to find out.

But how do you introduce such a system that is clean and accessible without unintentionally "filtering out" people by traits unrelated to the roleplay?

Really fun to think about.
"Once upon a time I was a baker and everybody was impressed. But I didn’t need approval because I already knew I was the best. Everything I made was a masterpiece - it all taste like heaven! But then unfortunately I turned seven."
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Got so bored, I started making my own roleplay site. Will never open, but it’s a fun exercise.
i don't want to say that i hate that this is a mood i'm having but. maybe this could be a fun exercise to try just to do it.
I think it's a nice way to make yourself think about "what would encourage people to write on my site?"

For my site's setting, the world is covered with endless water in every direction, and humanity ekes out a living on these drifting islands that seem to have a will of their own. There are habitable islands ("World Vessels") and uninhabitable islands ("Destruction Vessels").

The distinction is made by Destruction Vessels being enveloped by a strange mist and the presence of vicious creatures. When in a Destruction Vessel's mist ("Destruction Zone"), some humans are granted supernatural powers they can use only while within the Zone. Whenever World Vessels draw close to a Destruction Vessel, these people are thus tasked with protecting their Vessel from invasion by these creatures.

This has a few levers. If I want to focus on slice-of-life, I can just cut out the Destruction Vessels entirely and focus on how humanity makes a living on these World Vessels, and perhaps add some exploration into what these Vessels are, and who even named them that. (I have backstory, yo)

For those who like powers, the Destruction Vessel mechanic means I can let them have those without having to answer awkward questions of how a society is transformed by the presence of super-powered individuals (like in Hero Academia) without diminishing the role of "normal" people. If I want to lean into Dungeon-esque mechanics, I could have World Vessels anchor to Destruction Vessels to enable exploration on these mysterious islands.

I'm having a lot of fun considering what could appeal to this sort of writer and what could appeal to another, and a lot of "what would personally excite me" and the plots you could theoretically have on my site. Some of those plots I will be able to carry over to other sites too, so I'm already laying groundwork for future characters here.

Nothing gets the creative juice flowing like doing something creative.


EDIT: It looks like halfway through I lost my train of thought and just started rambling, but I'm going to leave it up anyway. 
last edit on May 17, 2024 7:10:52 GMT by traveller
"Once upon a time I was a baker and everybody was impressed. But I didn’t need approval because I already knew I was the best. Everything I made was a masterpiece - it all taste like heaven! But then unfortunately I turned seven."
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traveller
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Got so bored, I started making my own roleplay site. Will never open, but it’s a fun exercise.
"Once upon a time I was a baker and everybody was impressed. But I didn’t need approval because I already knew I was the best. Everything I made was a masterpiece - it all taste like heaven! But then unfortunately I turned seven."