what's on your mind: RP Edition

pronounsshe/her
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scarlet
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i hate that i can never remember my own lore lol
Okay this is extra work but: I had a little wiki once upon a time tracking lore internally for mods and it was a lifesaver. Mods would all just group-source our information and share our little tidbits, link relevant RP docs, etc.

Was super nice to reference when I couldn't remember something. Honestly, I think it's why I lean towards more detailed character bios, plotters, and trackers as a member now. I love having all my information in one place.
Tidal Wave
aliasAkira, Tsunami, Tsu, Aki
pronounsAny
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AkiraTsunamiearned bits
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I've got a hurricane in my head, I can't feel a thing, but it's better than dead
we do kind of have a like... lore dump chat on discord where we drop all the important bits. I just suck at remembering it lol. I also suck at making it, especially when things are like, new still. I never know what's important and what isn't so I usually put out the bare minimum and think of stuff to add as I go which is terribly annoying lol. At least my staff kinda keep me on track about it lol


as a secondary little thought thing. It's nice to be back in a groove after not really writing more than once or twice a week. the stress was literally killing me and it's nice that it's lifted enough to write a bit again.

Stardust in me
aliasEm, Dragon
pronounsShe/Her/Hers
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rabbitearsearned bits
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rabbitears
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We're motivated by the stars that we're made of
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I hate when I decide to write and my brain pulls a 'sike you are tired now'.
This is EXACTLY where I am right now.
aliasAsk me~
pronounsHe or They
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Wraith
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There's hope beyond this lone abyss.
I like it when fiction has an end, sometimes I avoid reading/watching/playing/etc something until I know it has an ending — especially if said fiction is long. so I hope to one day be a member of a site that ends narratively instead of fizzling out from being inactive, or the story of the site ends even as it is dying. I like to think of possible endings first when I write, and for RP, adjust them as I go

I like the idea of being on a RP forum that is planned to last only for about 2 years, or maybe a little more or less, and then gets wrapped up. This would give me a great idea of the way to timeline my character plots, even. I really like the certainty in this concept. I know it's been done before, I just haven't been in the right place and time to find said forums
Catscape Meow!
Feline Overlord
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Chibi Magician
Spring '21 Dev Completionist
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Pure Gremlin Energy
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I hate when I decide to write and my brain pulls a 'sike you are tired now'.
This is EXACTLY where I am right now.

I got out of it by powering through a post (oddly, this motivates my muse, cannot explain why), but I know this does not work for everyone. So I hope your brain decides to behave and let you write. It is frustrating to sit down with a goal only for your mind to decide nah, not right now.
Tidal Wave
aliasAkira, Tsunami, Tsu, Aki
pronounsAny
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I've got a hurricane in my head, I can't feel a thing, but it's better than dead
i go through phases where i feel super left out of things, or like i'm being left behind, which then causes me to feel like maybe i'm not a decent writer or that i'm just not fun enough for people anymore. i know it's not the case though and it'll go back to the way it was in a week or two. i's just rude of my brain to think that way.

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The Law
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Feb 22, 2024 21:52:42 GMT @specthare said:
we are all here to write and have fun. why is that so hard to understand?



While this is a given for the hobby and something I agree with 100%, I feel that the "having fun" argument is kind of a double-edged sword. After all, one might argue even disruptive players such as godmoders and metagamers only want to have fun, only that their idea of "fun" is A) incompatible with the community in general, and B) really no fun for anyone save for themselves. But of course, when site staff crack down on their behaviour, one can expect them to play the "you're a bunch of anti-fun party poopers!" card.

A multi-anime shared universe high school RP, est. 2016! In the process of restructuring and rebooting! Estimated re-opening date: End 2024 to Q1 2025
aliasAsk me~
pronounsHe or They
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Wraith
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There's hope beyond this lone abyss.
That’s it

I’m adding visual novel-style talk sprites to my undying RP to-do list

When I’m in my 999s I will have finally finished everything

Quite seriously:

I’m thinking about also just having a dialogue box template in addition to it —
This is borne from the idea I have been having about linking doodles related to threads (or even mini comics) in replies somewhere (I used to do that on some friends' priv sites in the ancient past)

is it time for dialogue-only threads with talk sprites --

Catscape Meow!
sdkvnklweanl;
aliastanzaku, tanz, tan-tan, egao, protag, chapel, tbotc
pronounsshe/her
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yaoi for cowards
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maybe wallace being my fav was foreshadowing
My fav part abt playing panfan/canons is not sticking to canon

No wait hear me out

I dont mean being ooc. I mean adding layers or details that make them a portryal only unique to you! Or something born bc you’re the one rping it. I view this when other people play canon si’ve played with before. Everyone has a unique perspective layered to the canon they play and i love learning abt it
last edit on Feb 23, 2024 8:24:02 GMT by yaoi for cowards


【 POKEMON EVOLUTION: TERRORS 】
(latest update: 8/28 wall of update)
pronounsshe/her
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scarlet
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General thought: it should be normalized for roleplayers to change their minds.

Whether it's closing a thread early, leaving a ship that isn't as fulfilling as you thought it'd be, or stepping out of a plot that didn't give you personal joy, or archiving a character that isn't vibing: it's okay to do these things! It doesn't make you a bad person. It means you tried something and it didn't go how you thought it would, or you agreed to something you later realized you didn't want to do. This is all very normal.

There is so much shame/fear sometimes about 'flakiness,' or being seen as inconsistent, or hurting people's feelings, when often the best thing to do for all involved is just say, as politely as you can, "I know this is what we were doing, and I'm sorry if this is disappointing, but I'd like to do something else now." You don't even have to give details! This statement is more than enough to bow out of something!

So many people either 'ghost' someone or pretend they like writing something they don't so they don't have to have that conversation, and it baffles me.

There is no nobility in writing a thread/ship/plot/character that makes you miserable. You don't owe anyone that, not in a pretendy funtimes hobby.

Thank you for coming to my TEDtalk.
pronounsshe/her
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margarita
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General thought: it should be normalized for roleplayers to change their minds.

Whether it's closing a thread early, leaving a ship that isn't as fulfilling as you thought it'd be, or stepping out of a plot that didn't give you personal joy, or archiving a character that isn't vibing: it's okay to do these things! It doesn't make you a bad person. It means you tried something and it didn't go how you thought it would, or you agreed to something you later realized you didn't want to do. This is all very normal.

There is so much shame/fear sometimes about 'flakiness,' or being seen as inconsistent, or hurting people's feelings, when often the best thing to do for all involved is just say, as politely as you can, "I know this is what we were doing, and I'm sorry if this is disappointing, but I'd like to do something else now." You don't even have to give details! This statement is more than enough to bow out of something!

So many people either 'ghost' someone or pretend they like writing something they don't so they don't have to have that conversation, and it baffles me.

There is no nobility in writing a thread/ship/plot/character that makes you miserable. You don't owe anyone that, not in a pretendy funtimes hobby.

Thank you for coming to my TEDtalk.


This reminded me of once upon a roleplay when someone was upset/bitter/miffed/insert better word here that they "didn't get the ship" based solely on the fact that their character had feelings for another character first. And by first, in this case it was by happenstance that these two characters threaded with each other before threading with any other characters. There's often this idea that if your characters "click" in some way or have literally any "feeling" that they are now bound together and you're not allowed to explore literally anything else. And while there's nothing wrong with things working out immediately, there's also nothing wrong with testing the waters and seeing what else is out there and finding what's right to write for you.

It's the same with plotting or wanteds tbh. Don't be compelled to take the first offer just because it's first if the idea/plot/character isn't what you want!

It's like trying on pants. Or dating. Don't feel like you have to stick with what you picked up first just because you happened to pick it up first or because the pants slid into your dms before anyone else. If it doesn't fit, it doesn't fit! Find the pants that fit you.
pronounshe/him
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we will have peace at any cost
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This reminded me of once upon a roleplay when someone was upset/bitter/miffed/insert better word here that they "didn't get the ship" based solely on the fact that their character had feelings for another character first. And by first, in this case it was by happenstance that these two characters threaded with each other before threading with any other characters. There's often this idea that if your characters "click" in some way or have literally any "feeling" that they are now bound together and you're not allowed to explore literally anything else. And while there's nothing wrong with things working out immediately, there's also nothing wrong with testing the waters and seeing what else is out there and finding what's right to write for you.
The text I highlighted in blue... I think I broke up a ship once because of this?

This wasn't MY ship either! But it was a ship between two other players who I think fell into the same trap so to speak. Or that like, every positive interaction between these characters = growing romantic feelings like that's how they felt they were supposed to play it out. But one of the players had confessed to me that they weren't digging the ship, neither character was really growing or changing, and they just weren't into it anymore. And I said, well if you're not having fun, then just break up?? Because it's not fair or fun to either of you if one of you is feeling resentful towards it. I didn't say "go break up right now just shatter her heart!!!", I just said "if you have feelings, do what you gotta do".

And then the ship broke up shortly after this conversation :T But the player I had spoken with did seem a little happier and freer after, even if they did leave the site as well not too too long after. But sometimes you just you know... Gotta do what you gotta do!