events are going to be more general things like natural disasters, festivals, etc, with prompt contests and aesthetic challenges that anyone can participate in for fun. I'm too busy to DM a bunch of threads and have no real interest in hosting stat-based events because that ultimately has no narrative stake for me. I would much rather just do small-scale stuff and build based off that. besides, if it's something like a Big Site Boss going down, I would much rather have it be part of a continued IC plotline rather than just.... a raid encounter. so there'll be rules about that: you can't fix an established Site Opening Storyline without significant buildup IC, stats or no stats.
the stats are there as a vehicle for narrative rather than the other way around, anyway. I'm already planning a thread in which my statted character auto-beats a high ranking demon with a macguffin she found earlier, and we're not rolling for it because my partner and i both agreed it would be cool. We'll be rolling to beat some mooks before then because we also agreed that would be fun.