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pronounshe/him
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actually turns out the zyra onetricking will have to pause i am not spamming league anymore

classes just started and we grind that good grade because it's worth way more than a free victorious skin t b h

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pronounshe/him
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Whichever route you go, I DO recommend statless. Statted sites tend to end up with a defined metagame really fast. The reason being, if you want people to choose partner pokemon based off personality and player choice, it sucks if you wanna pick like Bibarel and someone else has Garchomp.

I do recommend if you're gonna limit the amount of pokemon people have, make randomization optional. If I come in wanting a specific pokemon for my character, and I only get one Pokemon ever, I promise you I will flake if I get something I super don't want. I think you can make the randomization/choice options there for people who want a bit more flexibility, but yeah.

I also tend to err towards liking full teams with battle rules to use fewer Pokemon (a la how VGC lets you train 6 pokemon but you can only use 4 in a battle), but that's optional. Regardless of what team style you use, I also recommend not going with a required "level up" grinding process, and maybe even an option to let people decide if they've had their Pokemon for a while or if they're new trainers. If you want to facilitate RP that isn't just "grind ur pokemon" IMO, this is the best way. Letting people tie character progression to character development instead of how many battles they have WILL encourage more non-battle plotting AND shift the focus from being just about the Pokemon to also being about the characters.

As for powers vs Pokemon, I've always held the idea that how powerful ur character is doesn't matter if ur not threading combat, which I rarely do. So I'm neutral on this, because personally I don't care if some other character is "more powerful" than mine. You can get around people fighting alongside their Pokemon by making Pokemon battles a more "sport" thing; you get disqualified if you use powers on ur Pokemon and instantly lose the battle. For non-sanctioned battles, it's less important, but you know that could lead to issues on its own.
last edit on Jan 15, 2022 19:36:38 GMT by illidan main

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pronounshe/him
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thinking of making it a forum rule to respond to people who go "i've been up for over 24 hours" with nothing but that asmr video "POV i beat u unconscious"

no but seriously please sleep it's good for u
last edit on Jan 12, 2022 1:51:26 GMT by illidan main

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From what I understand, it's coming from a place of promoting a safer community by banning source material that may be controversial for whatever reason.  Some communities ban entire fandoms while others cherry-pick certain characters that have been deemed problematic.

It's not really an approach that I always agree with, at least not to the extent that I often see in recent years, but I can also definitely understand the mindset in this day and age!
not to be That Person, but I'm gonna go off on this for a sec
while yes, some sources can be problematic in the sense it's a very sensitive/uneasy topic (looking @ you, Diabolik Lovers,) pulling from these works doesn't necessarily promote the topic at hand/equate to the person who pulls from said source to approve of things. in a sense, I think of it as extremely gatekeep-y when people won't allow certain characters/fandoms because as long as they're handled maturely, I don't see the issue.

to block off allowance of certain topics takes away from the option of playing out of one's comfort zone and becoming more in tune with writing a variety of topics with thoughtful prose. if it makes someone uncomfortable, they simply don't have to read it. most of us are adults (although we can argue that some don't act as such, not calling out any folks in particular,) so naturally we can differentiate character from writer.

but if we're going to bar certain sources though, that pushes us into the topic of whether or not it's an appropriate course when it comes to banning finer details like mental illness, drug abuse, physical/sexual abuse, and other more uncomfortable topics. this is really just me pondering on this instance, I'm not really looking for a debate, just kind of pointing out how backwards it comes off as to me in the fashion of a different point of view.
personally i find that people tend to be really hypocritical about what gets allowed and what doesn't too.

i.e. one author's racism is ok but another author's transphobia isn't, AOT gets banned and you can't play furry characters from other media but Beastars, the Furry Fascist Comic, is totally fine, "Western adult animation" is banned but Castlevania and Arcane are acceptable despite being under that label (and while i admit the bulk of it should be disqualified, using that label is uuuuh A Little Stupid just admit u don't want Family Guy and South Park on ur site that's fine but stop saying ur banning all Western Adult Animation). 

it's why i just don't join panfans that ban for "Problematique" stuff anymore. It's never applied consistently. "Oh uh this character is bad because they do x but you can play Tywin Lannister because staff likes you."
last edit on Jan 10, 2022 23:29:28 GMT by illidan main

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pronounshe/him
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i am making a fantasy RP with medievalesque areas. it's warcraft based so it's not fully medieval fantasy, but it's got room for that aesthetic.

it has optional stats and if you go statless, a variant of your character's profile will hide all the stat stuff you made optional. the stats are just there if you like dungeon crawling and d&d added to your RP, and if progression gives u serotonin, but if you prefer more character-driven stuff, you don't have to use the stat system. we don't limit player positions based off levels, so if you wanted to play like a noble or a knight or a leader of the regions, u don't have to use stats either. basically iiiiii prefer to just let my members do w/e they want so long as they're not ruining the fun for everyone else.
Oh I saw the interest check for Ars Arcanum. Stats and progression are cool but I'm already planning on investing time in one such site for now :'D Am honestly looking for a narrative driven site at the moment.

Curiously, while the option of hiding stats is pretty neat, how truly optional is the whole stat thing? How are events held for the statless? When one player wants to play strictly according to DnD rules (I'm talking proper skill checks and saving throws), it feels unfair to them and the game itself when the second player freeforms their encounter and walks up to a literal god like nbd.
events are going to be more general things like natural disasters, festivals, etc, with prompt contests and aesthetic challenges that anyone can participate in for fun. I'm too busy to DM a bunch of threads and have no real interest in hosting stat-based events because that ultimately has no narrative stake for me. I would much rather just do small-scale stuff and build based off that. besides, if it's something like a Big Site Boss going down, I would much rather have it be part of a continued IC plotline rather than just.... a raid encounter. so there'll be rules about that: you can't fix an established Site Opening Storyline without significant buildup IC, stats or no stats.

the stats are there as a vehicle for narrative rather than the other way around, anyway. I'm already planning a thread in which my statted character auto-beats a high ranking demon with a macguffin she found earlier, and we're not rolling for it because my partner and i both agreed it would be cool. We'll be rolling to beat some mooks before then because we also agreed that would be fun.

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pronounshe/him
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A medieval fantasy rp pls. With magic, kingdoms, castles, knights and all that good stuff in between without the heavy stats. Idm reading up if you're basing it off a series. You need some help updating 10 different lists and having a general handyman around? Sure, man. I'll do it. Just make this happen. orz
i am making a fantasy RP with medievalesque areas. it's warcraft based so it's not fully medieval fantasy, but it's got room for that aesthetic.

it has optional stats and if you go statless, a variant of your character's profile will hide all the stat stuff you made optional. the stats are just there if you like dungeon crawling and d&d added to your RP, and if progression gives u serotonin, but if you prefer more character-driven stuff, you don't have to use the stat system. we don't limit player positions based off levels, so if you wanted to play like a noble or a knight or a leader of the regions, u don't have to use stats either. basically iiiiii prefer to just let my members do w/e they want so long as they're not ruining the fun for everyone else.
last edit on Jan 3, 2022 18:13:14 GMT by illidan main

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pronounshe/him
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sadly inline styles are the only way i've found certain things to work on jcink, namely image inputs lmao. Otherwise I just get the constant repeating glitch.

background-image: <!--field 1--> are the only things i use them for tho but like every other solution I've tried just Does Not Work.
for w/e its worth the sentiment that i think fossa's trying 2 express is that it's best practice to not use inline styling unless there's legit no way to do what ur trying to do in the CSS (which for the record i agree w 100% LMFAO, keep ur HTML clean kids you'll thank yourself for it later)

but bc jcink is Like That you legit can't access its skinning variables anywhere that's not the html so tbh you're fine && imo that's one of those 'i do love jcink but oh man was this forum host sure developed by one guy who's a backend developer' things u kinda just gotta either (1) put in a genuine feature request for on jcink or (2) work around, which is the option i have also chosen for my own dev work LMAO so ur gucci IMO 
oh fair

tho i'll confess my sins: i use inline styles and then convert them to imported styles all the time i'm a disgusting coder--

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pronounshe/him
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this is more a coding pet peeve --

please don't use inline styles when ur making a skin. they make everything 900x harder to read and even harder to tweak later on. if ur not sure what i mean, i mean pls don't do div style="color:red;". a longer read on it here but ya don't do it!! it looks easier & faster but it's a lie! a trick!!!
sadly inline styles are the only way i've found certain things to work on jcink, namely image inputs lmao. Otherwise I just get the constant repeating glitch.

background-image: <!--field 1--> are the only things i use them for tho but like every other solution I've tried just Does Not Work.

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pronounshe/him
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Heads up that there's a Discord bot going around joining servers spamming gore. They joined our RP Discord and, according to one of our members, a few others around the same time under the name 'LittleDino'. Stay safe, y'all. ;u;b
You can set Dyno to auto-ban so be sure to do that.

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