I had no idea how much I needed "historical story-RPG set in 1905 Warsaw about a ghost detective investigating and solving supernatural mysteries that also happens to have Persona-like combat" until it existed and I listened to a historian talk about its portrayal of history and the particulars of the time. And it has a very well-measured disclaimer. I have been thinking so much about magic lately and seeing an uncommonly-represented version of it that isn’t just drawing from ideas/aesthetics but attempting to portray how people actually interacted with it at the time --
and it’s isometric. I'll thank Disco Elysium for opening up a lot of the general gaming public's minds to CRPGs like this.