what's on your mind: RP Edition

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maybe wallace being my fav was foreshadowing
I used to meticulously plan out my rping process and tried out different methods. I’ve gone through the “cycling” of character, trying to rationalize my muse, trying to make sure every bit is perfect, thinking carefully of every step…

Now it’s just no thoughts. I just try to enjoy it with everyone and not take it seriously, and it’s made rping a lot more fun - by Not thinking sbout it lol. I know it’s easier said than done, but rping really shouldnt be approached as a task or work. Actually i think that is the case for whatever creative project we do in our free time. It’s not about challenging yourself. Not about being better. Just doinf what you want and getting your mind off from the real stuff



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since I caused a whole conversation - I am very much a either or and match my rp partner in how I plan. Usually I just need to know how they ended up in the same thread and a vague handwavey idea on where it might go. So like, I need to know they're going to have more than five posts in a thread. Despite me plotting and preferring it - I meet whoever with whatever. The point that Traveller put better than me - was when these decisions are used to shirk responsibility, agreement, and communication. You don't have to change a character's personality to get them to be friends, you do not have to have some grand narrative you need to plan to the iota - however - and this was my main thing, respect the person on the other side of the screen. Do not waste their time as you wouldn't want your time wasted. Don't shirk responsibility and agreements because certain things may be more your character's speed. If you agree to something, if something should change when it was agreed upon, tell the person that because that way that other person can consent if it's something drastically different.

When you end up saying a character is the one in charge (I do mean this literally, not figuratively like oh they want to go this way) then agreements for like want ads and decisions comes across as flaky and sometimes that makes people go "well who did I have an agreement with" and it blurs lines that need to be kept separate. We have had an ethos in the community of in character doesn't apply out of character. This is not something new - I am speaking of the same line and boundary. Respect someone's time and feelings so yours will be respected, that's all I meant by my previous posts. Do not have an out of character agreement, understanding, etc - and then say that a character, something that is not living and doesn't have any say outside the game, is deciding for you.

This has nothing to do with IC decisions or the game itself. It is purely outside of it, which is where I was quoting.

Also I have no muse, I just write - to the new conversation. I am very much in the idea of doing it to calm down my mind and I have no issue jumping from character to character.

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People’s time and feelings is and has always been important. But, hear me out here, I hardly ever full commit. But that might also just be me, I’m not gonna assume how yall talk in dms or sites I am not on. I say “we can see if these two like each other” or “we can see about x enemies to friends plot” but the difference is, I’m not stating it WILL happen. I am giving a possibility of where it could go. I don’t treat it as a contractual obligation, and honestly at that point it sounds more like we’re turning rp into a job or something. Isn’t rp about improvising? It’s not a script you can just lie down and follow.

For an example,  and I have had ships fall through as well as some super specific plotlines verge into a completely unexpected direction because of various reasons that a character’s personality made it hard to expect. Things from other threads impacting the character’s mood, affected their responses. We adjusted those plotlines accordingly and fixed it without having problems in phrasing like “well the character can’t really have agency tho cuz she’s not real”.
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That's great between you and your friend, but again, this is a general. If someone takes a wanted ad from me as a dad, the express "okay we're going to do this" is an agreement. That's great to have such flexibility between you and your friends, but a stranger is going to have no idea that it was a flexible thing. A character has no agency outside of character, you do. If you enter in a agreement and it's not communicated or respected that other people might not work like you, the consent to the agreement is blurred. That's why if you're going to enter into a express agreement, a contract, one should respect the other's time. It's great you and your friend can mix and match but most of us are strangers on the internet. A character has no agency outside of the board, full stop. There is in character and out of character. You hardly ever fully commit, but other people do. Shirking an agreement that either one or both parties worked with and had the idea that it was at least a agreement - because some imaginary thing is a violation of consent and respect.

You and what your friend do doesn't mean other people will have that understanding that is what you do. Hence communication on that aspect and to communicate with a partner (not a character) to always making sure we're all on the same page is an absolute must.

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Think there's a solid difference between "this must happen because we plotted it" and "when we go in novel directions, let's communicate about it."

For example, I find sex revolting. Actively disgusting. My characters do not necessarily have that written into them (but I leave "sexuality" fields in apps open, because I abhor thinking about it).

I would not enjoy it if someone decides to make our thread sexual* without first seeking my consent, and then afterwards justifying it as "my character decided to do it."


* this includes "my character is sexually attracted to yours" and/or "we can just fade to black"
last edit on Apr 14, 2024 21:44:50 GMT by traveller
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I think a better solution to the above is clear communication as Feral is mentioning. There is a line of improvising in role-play since, similar to people, characters are complicated. They have layers and I am not sure about anyone else, but those layers are where the intrigue is for me. As long as someone communicates to me something may need changing because X character's feelings, motives, recent happenings, mood, etc, then yeah, change the plot.

Call me old-fashioned if you want, but characters do have opinions, thoughts, moods, motives, feelings, happenings, etc and that is apart of what gives role-play an intriguing complexity. There is a lack of a script because sometimes I can sit there and tell someone "You know... I don't know how Y character will respond, so we can see what happens." It is part of the fun and is why I try to be upfront to begin with the fact I will not be forcing my characters to do anything. As I have said before, I will flex a situation, not a character. If I can make you a situation to give you what you like, sure. If I can't, I will communicate that to you.

So to put it simply, I view my characters as people. They are not tools, playtoys, dress-up dolls, etc. They are people who I have created to write a story and at least to me as a writer, a forcing of character is not fun. It would, if anything for myself, beg the question of why bother with character variety if I'm going to just mould them to do whatever I or another person wants? Overall, that is how I see it. Thus, I think communicating or situation bending would be a good solution over character bending every time.
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I'm going to ignore the part of me that knows better for this one, but.

It rubs me the wrong way when you treat the argument as one side seeking "contractual obligations" and "turning roleplay into a job." I'm fully in camp "roleplay is a flex arrangement", and plot accordingly to give plenty of space and opportunity to deviate and explore avenues we hadn't considered at the onset of the thread.

When opportunity calls, we rise to the occasion.

But.

It's important to remember that a not-insignificant number of roleplayers are neurodivergent. A number of those may have difficulty with flexibility that comes natural to others, and another number may hold agreements to a higher standard than most.

It is not okay to act like people who are more serious by nature are treating it "like a job" or asking you to treat it as such. It's fine to disagree on whether or not you should stick to things you agree on, but I don't find it appropriate in this discussion to make unkind insinuations about the more serious among us.
"Once upon a time I was a baker and everybody was impressed. But I didn’t need approval because I already knew I was the best. Everything I made was a masterpiece - it all taste like heaven! But then unfortunately I turned seven."
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agreed that displaying and communicating what you find uncomfortable as a writer should be respected by all parties involved. sometimes people don't know what triggers them until it's right there in front of them and then they can say that they're uncomfortable and would like to try something else. something like that should be respected. 10/10


edit: -like 3 replies happened while i was typing this T.T-
last edit on Apr 14, 2024 21:53:12 GMT by AkiraTsunami

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I am neurodivergent and have a problem with pragmatic language. I express myself as best I can. I treat roleplay as fun (as this is in character, escapism is in the game not outside of it) but I always make sure I communicate effectively outside of it and explain how things makes me uncomfortable or I try to question why something obviously went against my boundaries. I guess this might be a point of view, but if someone told me they view their characters as people so much so, that they are real people, I wouldn't rp with them. Characters, even if they have feelings, opinions, etc - are not real. They are not outside the board. The consent principle has been violated time and time again for me, and while it might not be for you, I believe responsible communication and tacit agreements are to be held above all else.

and while I don't treat this like a job, as those have quoted, I have firm boundaries of ic/ooc with the people I write with. If someone tells me our shared reality doesn't exist, then that's great, I'm just going to move along- however we should be up front about that, which is where I'm kinda getting at here. For me, characters have thoughts, opinions, etc, that I would not have. I however am not going to think they're real breathing humans with agency outside a forum. They can't do my taxes.

last edit on Apr 14, 2024 22:01:57 GMT by Neko
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I probably worded that wrong. I’m not great with words.

But to me it’s not the seriousness that makes it feel like a job. It’s being treated like I made a promise, when most of us know what the word “try” is. Unless I am told otherwise that they want it for certain or no dice, then that fault lies in their course, since they didn’t communicate the need for something concrete.

And while it was hand-waves as a friend and honestly dismissive, it was an easy example of the fact I say the much dreaded “my character feels x way” and still communicate. I’m not shirking anything, I am taking the initiative to inform the person and offer new plots or ways to work around it. That was what is being insinuated and here I am using that phrasing and still communicating.

As for want ads, I simply don’t take them unless I am certain I can fulfil it.
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Just wanted to clarify how I treat characters as people. Even if they do not have agency outside of forum, to me, they have agency in any thread they are in. Therefore, if a character has a massive overarching goal for example, I probably won't turn around and say "No character, you cannot do that cause I or X wants Y." But as said, I am a bit biased since I find the improvising and surprises fun on all fronts. Even with wanted ads. I love when people come up to me and go "Hey... So based on this history point, I wanted to do a resentment thing, is that okay?" Love that, love when people surprise me cause for me I want to inspire someone to create a character from a wanted they would wish to play elsewhere. ^-^ It's beautiful to me in a way, hence my flexibility with things.
last edit on Apr 14, 2024 22:19:19 GMT by Chibi Magician
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maybe wallace being my fav was foreshadowing
Full transparency that i only skimmed posts and i havent slept BUT i did cook some noce pancakes and hottie dogs

I think ppl are familiar with the architect/gardener writer comparison. Basically we all are into writing but we approach it differently. Our minds are just built different. Considering that w ehave to collaborate online, not knowing a thing abt each other, it is impossible that no bumps along the way happen. In fact it is impossible to be able to understand and learn about how the other approaches creative writing given that you probably just met your rp partner for the first time

So imo we should be lenient with the stacks being set against us that makes this discussion very theoretical, based on our personal experiences rigged with miscommunications. Not saying it’s useless to talk abt it but just thought i should throw it out there for people to remember that it’s not ours or someone’s fault sometimes. Sometimes it’s the medium


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I probably worded that wrong. I’m not great with words.
Ironically, I think that goes for most of us in this discussion.

While I find it risible to suggest serious people are treating things "like a job", I can tell from your reaction I reacted too strongly. I apologise. I simply wanted to point out that as wonderful as flexibility is, some people are just born rigid and have difficulty navigating the world when they have no certainties.

I had a pretty strong hunch Neko was neurodivergent too. 

Anyway, there's no hard feelings from my side, and I hope there are none on yours either.

I don't think you're the type of person Neko is talking about at all.
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Anyway, there's no hard feelings from my side, and I hope there are none on yours either.

I'm going to take this awesome message to say that it looks like you're all having a healthy discussion and I appreciate it!


Secondly:
Just remember that if it gets too heated for anyone that you can absolutely step away. There is nothing wrong with that. Or if you feel someone has overstepped, you are invited to use the report button.

We review every single report as a team! Thank youu sweet beans, all of yous