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One of my main issues with Discord resource hubs is this:

Discord isn’t going to last, like all IMs. Jcink and other free forum hosts won’t last forever either, but they have stayed around longer than a lot of the top instant messengers over time. And it's easy to make back-ups of forums. With how Discord’s been trying to make itself more profitable, and failing, it’s only a matter of time until it degrades further, or closes. It isn’t a good place for resources to be stored. It’s exceptionally easy to lose everything, it’s a pain to back-up Discord servers (and some of the methods count as self-bots and can get you banned), it isn't actually designed to store lots of data for the sake of it, it's for chatting. People who use Discord as an image host/place to store information for example are only waiting for the day it becomes completely unusable. It's temporary convenience, and not always really /that convenient/.


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aliasAsk me~
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I had no idea how much I needed "historical story-RPG set in 1905 Warsaw about a ghost detective investigating and solving supernatural mysteries that also happens to have Persona-like combat" until it existed and I listened to a historian talk about its portrayal of history and the particulars of the time. And it has  a very well-measured disclaimer. I have been thinking so much about magic lately and seeing an uncommonly-represented version of it that isn’t just drawing from ideas/aesthetics but attempting to portray how people actually interacted with it at the time --

and it’s isometric.  I'll thank Disco Elysium for opening up a lot of the general gaming public's minds to CRPGs like this.
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It sucks to pass on a site because it offers only Dark Mode skins, and my dumbass astigmatism causes halation and makes it physically impossible to participate.
I relate to this so much.

It sucks when I would possibly join a site but there’s just some things about the layout that makes it difficult to do so. It’s great to include as many options as possible, if possible. 
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There’s something so funny when you know your friend took your low level pawn through all of Bitterblack Isle when they just start naming off enemies like “be wary Arisen, that’s the Voracious Devourer of Everything You Love. Tis weak to fire!” and you just know that your pawn just spent the entire time being used as fodder

and likely being sacrificed to kill Death and/or Daimon. Or being used as mimic bait. My favourite thing to do is use my friends' pawns as mimic bait


last edit on Mar 2, 2024 18:01:37 GMT by Wraith
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Personally I use LibreOffice www.libreoffice.org/ ! It's free open source software, and a successor of ol' OpenOffice

The support for phones is currently experimental, unfortunately, but it's incredibly robust and gets new features at a pretty decent rate
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Automatic activity checks are so ideal to me too. Some forum software have things like this built in but others take some tinkering to make it possible

it’s been a while since I’ve looked at the jcink admin panel but you can automate parts of activity checks even on it

there’s a bunch of scripting things that are capable with the IBStore and the fact that you can make items that switch member groups, therefore making a lot of member group things auto with scripts (I don’t know how to do this since I haven’t tried, just know that it’s possible since I’ve seen it done)

staff could also sort characters into an “inactive group” manually but keep IC board posting permissions and then use the “number of posts” ranking/promotion thing located at the bottom when editing a group to change member group to active as soon as a post is made? I may be remembering this incorrectly, so don’t take my word for it

you could just create an item that members can just use to toggle from inactive to active, which is manual, just not for staff. But would have to figure out a way to stop people from being able to just approve themselves this way, and I don't know of a simple way to hide shop items from certain member groups

there's probably other ways, I'm no expert here
last edit on Feb 29, 2024 18:58:15 GMT by Wraith
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I’ve gravitated towards soft stats for a while. When done well, it can serve well to aid character development, or balancing in some scenarios, or just give ideas!! When I think of soft stats, I think of anything ranging from magic power levels to game relevant weaknesses and strengths. Magic power level systems were heavily ingrained in some of my early RP forums, so I still have a soft spot for them when they’re the only thing. I also like the “nobody is special and everyone is unique” approach.

Statless is good with me too. I generally trust people not to flippantly powerplay. As long as everyone’s on the same page and explanations make sense. I can see the problems that arise doing this, it’s some sword of creative freedom vs. accepting the possible conflict that can range from simple misunderstandings to intended maliciousness. So, I can understand the shift towards soft stats or some other kind of conflict resolution system. Even on sites without stats, I remember there being dedicated judges and reviews for any in-character fights, usually consisting of a combination of members and staff. Sometimes those judgments were anonymous.

Hard stats are usually a "maybe not" for me, unless they’re automatic in some way or there’s very few stats to track. Or if they're really, really good and inspiring to me. Generally, I don’t like the extra cognitive load of having to manage more minuscule number details in forum RP, such as a full stat sheet, especially since sometimes things are hard to define as a number alone. It can be a lot of management, so I usually only make one character.  I prefer when there’s options to adjust for older/more experienced characters, or to make characters weaker than the average.

Trade-offs and weaknesses in general can be fun in any system, if there's none or if there's only a select few I tend to make up my own as way of character dev. I have yet to be told by staff that I have added too many weaknesses to my characters, but I have decided to tone some down before submitting my character. This goes for strengths sometimes too, as I realize I'm underplaying my character because I don't wanna be that not-guy who tries to play an overpowered character. But people are pretty understanding, really. I don't think it's ever damning having to correct things, be it me or someone else, it's just part of the process.

If we’re talking dice rolls, or coin flips, those can work in any context, I don’t really bind the concept of them to the existence of a stat system. They’re fun. And I’m indecisive!!! So they help me decide what actually happens, even for mundane things. Adds spontaneity atop my already-preferred spontaneity. 
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I feel like I’m a bit out of bounds when it comes down to any discussion regarding how romance ships are treated in this community. Mainly because I haven’t been in it for long, and I prefer to join smaller communities than I tend to join large ones.

It’s been quite a bit of adjusting. I started with RP with my friends, small niche sites I ran mostly-solo, and with Animal RP, which means the way I approach things and the way I think of RP is a bit different compared to what those expect with more history in AM. People have expected me to act/think in ways I wasn’t even aware of were the commonplace expectations, which has lead to confusion. I’ve realized that a lot of people are quite cautious based on terrible experiences, and I can understand that, but I'm also someone with my own unique experiences -- just like everyone else, regardless of shared community or not.

I’m still not really used to the concept of shipping and how it’s treated in the RPC. I don’t tend to call them ships since I’m simply not used to that lingo (I’ve had to get used to a lot of new terms), and I don’t have any concept of written-in-stone finals for characters. I’m willing to be considerate for others, but I don’t like someone feeling any sense of possession over my characters. There’s a difference between attached and being possessive, and I’m willing to give the benefit of the doubt. I don't think attachment and enthusiasm alone is a red flag, nor is the perceived lack of it either since I prefer to trust that people will communicate when something is wrong, or that they should learn to. As I like to say: reading between the lines is for the writing, not for out-of-character communication.

Then again, this is also from the perspective of someone who enjoys writing exes/divorced/troubled/etc couples more, tragic endings, and have written unhealthy dynamics more than healthy ones. I like to rile up in-character conflict, but I know not everyone wants the same, or the same types. I’m also perfectly fine never writing any romance at all, as it’s not my focus -- some of my longest-term RPs in the past were ones where my character never got into any romance.

I generally like to go with the flow—I don’t tend to have many issues with what others tend to want to write, but that itself can become an issue when the expectations become that I’m always cool with anything. There’s been some dissonance in the past when I do say “no” or have changed my mind, but I’ve yet to be involved in any OOC shipping drama, and I’m thankful for that. :sob: Please do give me the IC conflict though, I revel in it.

I’m glad to have found some communities populated by people with similar values.
last edit on Feb 25, 2024 17:04:54 GMT by Wraith
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aliasAsk me~
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Anil Devi is one of the fastest-moving minds Ed Hatt has ever worked with. Devi treats conversations as optimisation problems. He assumes everybody involved possesses all the knowledge he does and thinks as fast as he does, and then proceeds to skip two out of every three sentences because the rest is so obvious that it doesn't need to be said. His magic work is the same: intermediate stages of spell construction, which others would insist on having a big explicit written plan for, he will wave away as trivial because he can improvise them in the moment. Every mage has a distinct style and Devi will cheerfully steal pieces of that style from every mage he meets. He is a packrat for shortcuts. His spells are baffling spaghetti.
Ra by qntm

I'm quite charmed by Ra’s magic and the way many of the mages resemble programmers.

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